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Steam News13 July 20223y ago

Patch notes v0.1.008

Patch notes v0.1.008 NEW - Added "Total game time" to stats screen at the end of a match. - Added "Highest Kill Streak" to stats screen at the end of a match.

Full notes

Full Universe 51: Tannhäuser Wars update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition3 changes0 removals
  • Gameplay
  • UI and audio
  • Server
addedNEW - Added "Total game time" to stats screen at the end of a match. - Added "Highest Kill Streak" to stats screen at the end of a match. - In first person, instead of a retract animation, weapons now just don't clip into walls.
changedCHANGES - Changed lighting on Mediterraneum Maze Night to dynamic lighting. This will significantly reduce frame rate on this map. - Improved FOV settings. The player viewmodel is now independent from the camera's field of view setting. - Improved blood VFX. - Modified sprint animations with long weapons. - Speed power up now affects cooldown speed of the H-3 Shotgun and HMR-14 Sniper Rifle.
changedFIXES - Solved issues related to data carry-over between sessions (equipped weapon, ammo)
changedKNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

Universe 51: Tannhäuser Wars changes

addedNEW - Added "Total game time" to stats screen at the end of a match. - Added "Highest Kill Streak" to stats screen at the end of a match. - In first person, instead of a retract animation, weapons now just don't clip into walls.
changedCHANGES - Changed lighting on Mediterraneum Maze Night to dynamic lighting. This will significantly reduce frame rate on this map. - Improved FOV settings. The player viewmodel is now independent from the camera's field of view setting. - Improved blood VFX. - Modified sprint animations with long weapons. - Speed power up now affects cooldown speed of the H-3 Shotgun and HMR-14 Sniper Rifle.
changedFIXES - Solved issues related to data carry-over between sessions (equipped weapon, ammo)
changedKNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

Patch notes v0.1.008

NEW - Added "Total game time" to stats screen at the end of a match. - Added "Highest Kill Streak" to stats screen at the end of a match. - In first person, instead of a retract animation, weapons now just don't clip into walls.

CHANGES - Changed lighting on Mediterraneum Maze Night to dynamic lighting. This will significantly reduce frame rate on this map. - Improved FOV settings. The player viewmodel is now independent from the camera's field of view setting. - Improved blood VFX. - Modified sprint animations with long weapons. - Speed power up now affects cooldown speed of the H-3 Shotgun and HMR-14 Sniper Rifle.

FIXES - Solved issues related to data carry-over between sessions (equipped weapon, ammo)

KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.

Source

Steam News / 13 July 2022

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