What changed
1 fix0 additions2 changes0 removals
changedCHANGES - Increased Ticket Power-Up respawn time from 20 seconds to 40 seconds. - Increased accuracy and headshot damage (PDW-2 Pistol). - Increased damage (KAP-13 SMG). - Increased damage per pellet (H-3 Shotgun). - Increased hip fire spread (HMR-14 Sniper). - Increased audio attenuation distance for gun shots.
fixedFIXES - Scoreboard now displays player score properly, instead of just kills, deaths, and assists. - Fixed a collision issue in Mediterraneum Maze Night.
changedKNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.
CHANGES - Increased Ticket Power-Up respawn time20seconds→40seconds↑CHANGES - Increased Ticket Power-Up respawn time increased, nerfUniverse 51: Tannhäuser Wars changes
changedCHANGES - Increased Ticket Power-Up respawn time from 20 seconds to 40 seconds. - Increased accuracy and headshot damage (PDW-2 Pistol). - Increased damage (KAP-13 SMG). - Increased damage per pellet (H-3 Shotgun). - Increased hip fire spread (HMR-14 Sniper). - Increased audio attenuation distance for gun shots.
fixedFIXES - Scoreboard now displays player score properly, instead of just kills, deaths, and assists. - Fixed a collision issue in Mediterraneum Maze Night.
changedKNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.
Patch notes v0.1.005
A minor update to start the week, as promised.
CHANGES - Increased Ticket Power-Up respawn time from 20 seconds to 40 seconds. - Increased accuracy and headshot damage (PDW-2 Pistol). - Increased damage (KAP-13 SMG). - Increased damage per pellet (H-3 Shotgun). - Increased hip fire spread (HMR-14 Sniper). - Increased audio attenuation distance for gun shots.
FIXES - Scoreboard now displays player score properly, instead of just kills, deaths, and assists. - Fixed a collision issue in Mediterraneum Maze Night.
KNOWN MAIN ISSUES - Assorted server session issues. - Material animations affected by distance fields sometimes won't work properly. This is most noticeable in water and some foliage.