In this update4
Full notes
Full United Assault - World War 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- UI and audio
United Assault - World War 2 changes
Soldiers,
United Assault - World War 2 is releasing in Early Access next week. Today we take a closer look at the content you can expect at launch.
Maps and playable Factions at Early Access Start
Pacific - Midway (playing as US Marines)
Eastern Fornt - Stalingrad (playing as Wehrmacht) - unlocked at Rank 10
North Africa - Tobruk and Italy - Regusa will unlock over the duration of Early Access.
Maximum reachable rank
37 (450000 XP), this will increate to Rank 100 over the duration of Early Access.
Weapons in order of Unlock at Early Access Start
Type 14
M 1911
Type 100
BAR
M1 Carbine
Type 99
Thompson
M1 Garand
Type 99 Sniper
P38
MP 40
Mosin Nagant
DP-28
G 43
Mosin Nagant Sniper
PPSH 41
SVT
Volkssturmgewehr
SVT Sniper
PTRS-41
Additional 25 Weapons will be added/unlocked over the duration of Early Access
Advanced Loot
Weapons can now be looted and exist in 5 degrees of rarity. Rarity is defined by the number of weapon modifications (in mechanic, there won't be visible attachements). Those modifications are randomly selected and can modify the damage, rate of fire, recoil and ammo capacity. A looted weapon can only be used in the session it was looted in.
If you dislike this variation of loot, you can simply distable it in the settings menu.
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Source
Changelog.gg summarizes and formats this update. How we read updates.
