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Steam News10 April 20262mo ago

Update - v.014

Hello travellers! [Remember that you can leave feedback or report issues in the discussion forums on Steam!

In this update4

Full notes

Full UNIT 42: Adrift in Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello travellers!

What changed

3 fixes7 additions3 changes0 removals
  • Performance
  • Gameplay
  • Events
  • Fixes
addedVersion managementI've created a new branch that you can select via normal Steam settings, with the previous version (sometimes might be more stable). So, in case you find any important bugs or crashes, can return to it to keep playing.
addedVersion managementI thing this will be the easiest way to keep updating the game and providing the last version as backup in case something goes wrong with the new updates and content.
changedCapsule ManagementI made a small rework on how resources and capsules are managed. I’ve separated the settings (turn on/off), and the actual work. This way you have more control, less manual interaction and more information of the capsule state and alerts are displayed:
addedCapsule ManagementAdded a layer of alerts inside the capsules, displaying icons and a shadow layer when the capsule is not working for any of the possible reasons.
addedCapsule ManagementAdded a count of capsule problems and removed some of the text notifications to reduce notifications noise.
changedCapsule ManagementChanged capsule toggle handle color since red color is a capsule state color and could be counfusing.

UNIT 42: Adrift in Space changes

addedI've created a new branch that you can select via normal Steam settings, with the previous version (sometimes might be more stable). So, in case you find any important bugs or crashes, can return to it to keep playing.
addedI thing this will be the easiest way to keep updating the game and providing the last version as backup in case something goes wrong with the new updates and content.
changedI made a small rework on how resources and capsules are managed. I’ve separated the settings (turn on/off), and the actual work. This way you have more control, less manual interaction and more information of the capsule state and alerts are displayed:
addedAdded a layer of alerts inside the capsules, displaying icons and a shadow layer when the capsule is not working for any of the possible reasons.
addedAdded a count of capsule problems and removed some of the text notifications to reduce notifications noise.

[Remember that you can leave feedback or report issues in the discussion forums on Steam!]

Version management

I've created a new branch that you can select via normal Steam settings, with the previous version (sometimes might be more stable). So, in case you find any important bugs or crashes, can return to it to keep playing.

I thing this will be the easiest way to keep updating the game and providing the last version as backup in case something goes wrong with the new updates and content.

Changes for the version v0.14

Capsule Management

I made a small rework on how resources and capsules are managed. I’ve separated the settings (turn on/off), and the actual work. This way you have more control, less manual interaction and more information of the capsule state and alerts are displayed:

  • Now capsules doesn’t turn off automatically when having no energy, or other reasons. Will almost always keep the current toggle state.

  • Added a layer of alerts inside the capsules, displaying icons and a shadow layer when the capsule is not working for any of the possible reasons.

  • Added a count of capsule problems and removed some of the text notifications to reduce notifications noise.

  • Changed capsule toggle handle color since red color is a capsule state color and could be counfusing.

Other changes

  • Changed the cost / reward when crafting energy from combustible. Should be much more since the cost is high (combustible per second).

  • Added a label to clarify that game is paused on the pause menu

  • Added a small animation to the loading screen

  • Fix missing translation for the capsule transport event

  • Added time multiplier indicator on the top right information

  • Fixed time scale not returning to the original when finishing a conversation

  • Fixed and tweaked some quest dialogues.

  • Other small visual tweaks

Source

Steam News / 10 April 2026

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