In this update4
Full notes
Full UNIT 42: Adrift in Space update
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Repeated intro
Hello travellers!
What changed
- Performance
- Gameplay
- Events
- Fixes
UNIT 42: Adrift in Space changes
[Remember that you can leave feedback or report issues in the discussion forums on Steam!]
Version management
I've created a new branch that you can select via normal Steam settings, with the previous version (sometimes might be more stable). So, in case you find any important bugs or crashes, can return to it to keep playing.
I thing this will be the easiest way to keep updating the game and providing the last version as backup in case something goes wrong with the new updates and content.
Changes for the version v0.14
Capsule Management
I made a small rework on how resources and capsules are managed. I’ve separated the settings (turn on/off), and the actual work. This way you have more control, less manual interaction and more information of the capsule state and alerts are displayed:
Now capsules doesn’t turn off automatically when having no energy, or other reasons. Will almost always keep the current toggle state.
Added a layer of alerts inside the capsules, displaying icons and a shadow layer when the capsule is not working for any of the possible reasons.
Added a count of capsule problems and removed some of the text notifications to reduce notifications noise.
Changed capsule toggle handle color since red color is a capsule state color and could be counfusing.
Other changes
Changed the cost / reward when crafting energy from combustible. Should be much more since the cost is high (combustible per second).
Added a label to clarify that game is paused on the pause menu
Added a small animation to the loading screen
Fix missing translation for the capsule transport event
Added time multiplier indicator on the top right information
Fixed time scale not returning to the original when finishing a conversation
Fixed and tweaked some quest dialogues.
Other small visual tweaks
Source
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