Full notes
Full Unguided Order update
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What changed
1 fix0 additions1 change0 removals
- Gameplay
- UI and audio
changedWhen creatures appear, their idle animation starts from a random point for more natural unsynchronized movement
fixedFixed correct display of inactive interface in the Unlocks window
When creatures appear, their idle animation starts from a random point for more natural unsynchronized movement
In the second version of the final battle, the number of enemy squads equals the number of player squads, even if there are fewer than 7
Fixed correct display of inactive interface in the Unlocks window
Source
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