In this update14
Full notes
Full Unfair Rampage: Knightfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Performance
- Gameplay
- Balance
- UI and audio
- Fixes
Unfair Rampage: Knightfall changes
After a few months of polish and additional features, the game is ready for release!
Here are a list of updates that have been deployed to the beta and the demo since the previous update news post.
v0.3.4 - 2 Apr 2025
Settings - VSync Improvements
Added ability to set VSync to disabled / every frame / every 2,3, or 4 frames. This is good for higher refresh rate monitors to prevent GPU stress. If your monitor runs at 120Hz or higher, set VSync to every 2 frames to prevent overheating while keeping the game running smooth at 60Hz or above.
Settings - Target Framerate
Added ability to set Target Framerate when VSync is disabled. VSync is generally a smoother experience, but if you must force a specific target frame rate, you can disable VSync and set a target frame rate to 30, 60, 90, 120, or unlimited.
Bugfixes
Score counter on Game Over screen no longer breaks when getting a score over 10 million
Boss no longer accidentally harms player when defeated
5-second delay introduced before the level destruction continues after you defeat the boss
Ballista bolts now stick to the player, so you can see that you got hit
Flyer enemy ragdolls are now not triggering player melee attacks
You can now melee attack siege weapons (ballista and catapults) and deal damage
Player now runs to the right when holding gamepad thumbstick as the game starts
Visuals
Ballista bolts and arrows now stick to player ragdoll on death
Lethal catapult fireball is whiter and glows more, while lesser harmful fragments are more orange
UI
Game Over "best of the day" message box widened to fit localization
Fixed Game Over text size that was too large in some languages
Improved sizing of localized tutorial UI elements
Added missing localization for tutorial activate powerup message
v0.3.3 - 26 Mar 2025
Bugfixes
Minor cinematic camera fixes
v0.3.2 - 25 Mar 2025
Bugfixes
Fixed glitchy archer aiming (does best effort if arrow can't reach player)
Menu bug fixes
v0.3.1 - 25 Mar 2025
Bugfixes
Fixed possible archer double hit bug
v0.3.0 - 25 Mar 2025
Cinematic Camera Mode
New 3D Cinematic Camera Mode that can be enabled under Settings | Options - this makes it much harder to play, but it offers a unique look. I love playing this mode; it's a new fresh challenge and you have to know the levels well to survive.
Close Camera Mode
New Close camera mode that zooms in on the player - this makes it harder to play, but it shows the characters better. A fun challenge.
Speedrun Timer
You can enable a speedrun timer under Settings | Options .
One Hit Mode
You can enable One Hit mode under Settings | Options that removes the health bar and the player dies upon first hit. This is another challenging way to play the game!
Statistics
The statistics are recorded with camera mode and One Hit mode flags so statistics can be filtered, achievements, and skins can retroactively be tied to historic performances in these modes.
Bugfixes
Generic bug-fixes.
v0.2.62 - 19 Mar 2025
Removed Voicelines
Translations were too bad so I removed the localized voice hero lines =)
Bugfixes
Generic bug-fixes.
v0.2.61 - 16 Mar 2025
Bugfixes
Localization popup bug-fix.
v0.2.60 - 16 Mar 2025
Localization
The game is now localized into 14 different languages. English, Simplified Chinese, Traditional Chinese, German, Italian, Spanish, French, Swedish, Finnish, Russian, Polish, Korean, Japanese, and Portuguese. The translations will be improved professionally by the publisher.
v0.2.51 - 11 Mar 2025
New Skin Select Screen
Improved menu screen for selecting skins with more information about how the skins were unlocked.
v0.2.50 - 11 Mar 2025
Unlockable Skins
You can now unlock 20+ player and weapon skins in the game! More skins will be added in updates.
v0.2.40 - 9 Mar 2025
Zero Inertia Stopping
For even better precise control, there is absolutely no inertia when you release horizontal input now for perfect precision air and ground movement.
Bugfixes
Fixed vertical dead-zone for gamepad input to avoid accidental up-aiming
v0.2.39 - 7 Mar 2025
On Fire Mechanic
If you get 11 kills in 5 seconds, you activate "On Fire" mode, visualized by fire and smoke on and around the hero character. When On Fire is active, kills score double to encourage fast gameplay. If you get hit (without shield) or if you don't get a kill in 5 seconds, On Fire mode is deactivated.
Ultra Graphics Mode
Another "Ultra" quality mode was added which uses depth of field on the background to separate the player and level better from the environment, and it looks nicer =) It also saturates the colors a slight bit more.
v0.2.30 - 23 Feb 2025
Bugfixes
Improved keyboard profiles
Improved multiplayer camera target group framing
General bug-fixes
v0.2.29 - 22 Feb 2025
Bugfixes
Input profile icon fixes
HP bar fix
v0.2.28 - 21 Feb 2025
Local Multiplayer
You can now play up to 4 players locally in a cooperative mode! If a plyer dies, they respawn as other players reach a bridge.
Source
Changelog.gg summarizes and formats this update. How we read updates.
