Full notes
Full Unexplored update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
It took a while, but now our hero has a voice! The 1.18 update includes six character voices (optional) and facial expressions for our one-eyed dungeon raider. We really feel the voices add a lot of personality. You won't have to listen to entire lines of dialogue, but you will hear vocal outings of the hero's emotional state.
Also
we've boosted the speed of the cyclic dungeon generator significantly. Milage may vary, but everyone should have their game start quicker.
On top of that
the game now uses less memory, which will improve its performance on systems with less RAM.
As always
let us know what you think! And if you enjoy the game, it would be a great help if you write a review. Thank you for playing Unexplored and for your continued support! Here's the complete list of enhancements, changes and fixes: MAIN CHARACTER ENHANCEMENTS • Six voices (three male, three female) • Facial expressions CREATURE ENHANCEMENTS • New, additional enemy sounds CYCLIC DUNGEON GENERATOR ENHANCEMENTS • Performance boost of the content generator • Smarter prediction for special runs • Smaller memory footprint GAME BALANCE • Reduces spawn rates of Nightmare Boars • Reduces spawn rates of Big Beetles QUALITY OF LIFE • Item glints on pick up are now optional • Large inventory remembers last selected slot when using a gamepad BUG FIXES • Fixes occasional crashes with splitting jellies • Fixes possible crash on level change • Fixes issues with special run music not properly starting • Fixes reloading glitch • Healing Water cures Deafness caused by potions • Wind Stones can be dragged through shallow water • Fixes visual bug with inventory texture • Activates double-handed wield after throwing/breaking items From beta: • Fixes issue with combining items with a gamepad • Fixes issue with the Vampire Lord not spawning • After reading a tome the inventory slot is freed up properly • Fixes issue with inventory slot connections with gamepad and a chest opened • Sprites are not auto-targeted with a gamepad • Poisonous water will not poison you after you drank an antidote • Fixes some typos
Source
Changelog.gg summarizes and formats this update. How we read updates.
