HomeGamesUpdatesPricingMethodology
Steam News25 February 20188y ago

Update 9.5 - Behaviour changes

Changelog: + Timed events (won't reveal which ones) + Fill drawers with more models = That won't happen achievement can now be unlocked = Player will die from fire slower = Player heals now faster = Fix visible windows

Full notes

Full Unexpected End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedChangelog: + Timed events (won't reveal which ones) + Fill drawers with more models = That won't happen achievement can now be unlocked = Player will die from fire slower = Player heals now faster = Fix visible windows cursor = Set voicebox not static Found any bug? We have a forum section to report them! :) http://steamcommunity.com/app/740170/discussions/1/ Got an idea to improve the game? We're happy to read it! http://steamcommunity.com/app/740170/discussions/0/

Changelog: + Timed events (won't reveal which ones) + Fill drawers with more models = That won't happen achievement can now be unlocked = Player will die from fire slower = Player heals now faster = Fix visible windows cursor = Set voicebox not static Found any bug? We have a forum section to report them! :) http://steamcommunity.com/app/740170/discussions/1/ Got an idea to improve the game? We're happy to read it! http://steamcommunity.com/app/740170/discussions/0/

Source

Steam News / 25 February 2018

Open original post

Changelog.gg summarizes and formats this update. How we read updates.