Full notes
Full Unending Galaxy update
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What changed
- Maps
- Balance
- Gameplay
- Performance
- Fixes
- Events
We just updated Unending Galaxy to version 1.3.1. This version features a brand new map, Unruly Galaxy where factions can only control solar systems and strategic crossroads. I also reduced the diplomatic modifier for being at peace and added a diplomatic incident random event to shake things a bit between the various major factions. Performance have been slightly improved thanks to a much faster path-finding algorithm, while civilian miners will regulate their population based on the amount of available asteroids. Also, to acknowledge Unending Galaxy's second anniversary the game will be at $4.99 during the whole week.
Hotpatch 1.3.1.2
New
Opening the build station menu also opens the sector info panel
Sector info panel: Clicking the faction's flag open the diplomacy menu
Improvements
Slightly increased 'request tribute' diplomatic option cooldown
Destroying stations, factories, gates in a territory you have an alliance/cease fire with has a bigger diplomatic impact
Tribute formula tweaked removed randomness, takes player's treachery level, relative strength, distance, treaties into account
Bug Fixes
Added warning message when player is using a faction mod on top of a savegame not running the mod
Fixed: Possible menu opening/closing related crash
Fixed: Possible quicksave/autosave related crash
Fixed: Smaller misc problems
Changelog
New
Added "Unruly Galaxy" map
Added" Diplomatic Incident" event
Improvements
Civilian miners numbers adjust based on the amount of asteroids
Doubled pathfinder's performances
Reduced max "we are at peace" diplomatic bonus from 50% to 30%
Bug Fixes
Miners squatting on top of stations when there's no asteroid on the map
Transparency issues with a blue planet and a backdrop
Source
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