Full notes
Full Undivine update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
Undivine changes
New:
New icons were added as options to mark the map;
General changes:
Removed a Macula Box before the entrance of the Xelophos boss area; - Added several “warning” signs near potentially dangerous areas;
Bug fixes:
Fixed a bug where newly acquired quests weren't saved if the player died before saving the game; - Fixed a bug where life wasn't fully restored when saving the game while under the Poison status effect; - Fixed a bug where Macula regeneration sparks would spawn endlessly when the Macula gauge was at 1/3 near a Kobold mining a crystal (this is too specific and makes no sense, but trust me on this one);
Source
Changelog.gg summarizes and formats this update. How we read updates.
