Today’s hotfix addresses a number of quick fixes for reported bugs and localization issues. It also adds logging to help us track down crashes. Your 21:9 support is here too!
Full notes
Full Underworld Ascendant update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix4 additions5 changes2 removals
Performance
Fixes
UI and audio
Gameplay
changedToday’s hotfix addresses a number of quick fixes for reported bugs and localization issues. It also adds logging to help us track down crashes. Your 21:9 support is here too! We will continue to work on the top community issues that will take a bit more time to address (save games, AI, saving option settings, art glitches, crashes, player movement and performance, etc.). FYI - If you are experiencing crashes, please make sure your drivers are all up to date AND verify your files via steam. Go to the game in your Library > RIGHT CLICK > Properties > local Files Tab > Verify Integrity of Game Files You can see the entire list of today’s changes below. Hotfix 1.02
changedRussian text previously displayed missing text as blocks. This has been fixed.
addedSubtitles were added in the intro sequence for certain languages (French, Chinese, etc).
removedPartial French VO has been removed.
changedFaction Influences have been adjusted so more is gained from Side Bounties and the total required to unite the factions is lower.
changedItem names and descriptions have been updated in Japanese.
Underworld Ascendant changes
changedToday’s hotfix addresses a number of quick fixes for reported bugs and localization issues. It also adds logging to help us track down crashes. Your 21:9 support is here too! We will continue to work on the top community issues that will take a bit more time to address (save games, AI, saving option settings, art glitches, crashes, player movement and performance, etc.). FYI - If you are experiencing crashes, please make sure your drivers are all up to date AND verify your files via steam. Go to the game in your Library > RIGHT CLICK > Properties > local Files Tab > Verify Integrity of Game Files You can see the entire list of today’s changes below. Hotfix 1.02
changedRussian text previously displayed missing text as blocks. This has been fixed.
addedSubtitles were added in the intro sequence for certain languages (French, Chinese, etc).
removedPartial French VO has been removed.
changedFaction Influences have been adjusted so more is gained from Side Bounties and the total required to unite the factions is lower.
Today’s hotfix addresses a number of quick fixes for reported bugs and localization issues. It also adds logging to help us track down crashes. Your 21:9 support is here too! We will continue to work on the top community issues that will take a bit more time to address (save games, AI, saving option settings, art glitches, crashes, player movement and performance, etc.). FYI - If you are experiencing crashes, please make sure your drivers are all up to date AND verify your files via steam. Go to the game in your Library > RIGHT CLICK > Properties > local Files Tab > Verify Integrity of Game Files You can see the entire list of today’s changes below. Hotfix 1.02
Russian text previously displayed missing text as blocks. This has been fixed.
Subtitles were added in the intro sequence for certain languages (French, Chinese, etc).
Partial French VO has been removed.
Faction Influences have been adjusted so more is gained from Side Bounties and the total required to unite the factions is lower.
Item names and descriptions have been updated in Japanese.
Additional monitor aspect ratio support added, like 21:9 (note that the UI may stretch in certain areas).
Player spellbook entries are preserved between levels.
Fixed issue where a pile of items incorrectly spawned at the start of some levels.
Player sound effects removed between loading screens.
In-Game Language choice preserved between play sessions. (Note that the Graffiti on walls will remain in the original language until you enter a new level).
MAGIC FIST spell now visibly causes an impact reaction on enemies.
Added more logging to help gather data on crash bugs