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Steam News18 November 20257mo ago

Update November 17th, 2025

Version 1.9.1 - November 17, 2025 -Fixed bug where defeating dark opponents after first run isn't reset after second run -Added save point after first run completion -Disabled ability to load save files in main menu aft

Full notes

Full Underway (Remastered) update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition1 change1 removal
  • Fixes
  • Gameplay
  • Balance
fixedFixed bug where defeating dark opponents after first run isn't reset after second run
addedAdded save point after first run completion
removedDisabled ability to load save files in main menu after first run, to avoid accidentally bypassing dead area
fixedFixed loophole in Jarrod's guilt attack where player could move to top and stay there without taking damage
fixedFixed bug where in [REDACTED] mode after defeating Jarrod, the battle would loop infinetly
fixedFixed bug where in [REDACTED] mode dying to Dephmar causes system to get confused as to what opponent you were facing and where to respawn

Underway (Remastered) changes

fixedFixed bug where defeating dark opponents after first run isn't reset after second run
addedAdded save point after first run completion
removedDisabled ability to load save files in main menu after first run, to avoid accidentally bypassing dead area
fixedFixed loophole in Jarrod's guilt attack where player could move to top and stay there without taking damage
fixedFixed bug where in [REDACTED] mode after defeating Jarrod, the battle would loop infinetly

Version 1.9.1 - November 17, 2025

-Fixed bug where defeating dark opponents after first run isn't reset after second run

-Added save point after first run completion

-Disabled ability to load save files in main menu after first run, to avoid accidentally bypassing dead area

-Fixed loophole in Jarrod's guilt attack where player could move to top and stay there without taking damage

-Fixed bug where in [REDACTED] mode after defeating Jarrod, the battle would loop infinetly

-Fixed bug where in [REDACTED] mode dying to Dephmar causes system to get confused as to what opponent you were facing and where to respawn

-Adjusted timing of final cutscene in after completing first/second run

Source

Steam News / 18 November 2025

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