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Full Understanding, The Game update
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Repeated intro
Hey Hello, here's Maty! I hope everyone is going good :). Since the last announcement in "April 28", A lot of things has happened and we are happy to tell you some of the things to come for "Understanding, the game." Since April the numbers have been increasing very positively!! we reached : - 675.000+ Visits on Steam!! - 40.200+ library additions! - 8500+ Wishlist additions! - 280+ videos and 1.5m+ views from all vids on YouTube, Twich and other platforms from over all the world. LINK TO ALL YOUTUBE GAMEPLAYS >>>> CLICK HERE!!!!!! <<<<<<<< - WE ENTERED IN THE TOP RATED LIST ON THE "SURVIVAL" AND "HORROR" CATEGORIES, WE'RE VERY FAR AWAY FROM THE FIRST PAGES,BUT HONESTLY THIS IS AWESOME! - "Understanding, The Game" will participate in the EVA business rounds in September. Steam post image What is EVA? : EVA is an Argentinean videogames festival, where publishers from around all the world comes to talk with devs and take a look to their projects. Founded in 2004, the Association of Video Game Developers of Argentina (ADVA) is a non-profit organization made up of video game studios and developers that work to promote the growth of digital and interactive entertainment produced in Argentina. [Argentina Video Game Expo]. Since 2003, Association of Video Game Developers of Argentina (ADVA) organizes the EVA in an uninterrupted manner.. EVA is a space for meeting, discussions, training, and business development. It is the most important event in the local video game development industry and grows year after year in public, guests, and sponsors. Every year, more than 2,000 professionals and students attend the Expo. Due to the COVID-19 pandemic, the 2020 event was held 100% remotely. this is a good chance to talk with publishers! I will try to do my best in the EVA business rounds :). Now let's talk about the progress and share some images of what we are doing :) Q&A. Steam post image What's the progress since the last announcement in April 28? - the things are not going fast how i would like but I'm working hard to introduce and make the best things for the game as possible.... As I have already mentioned in the announcement of April 28, due to the high amount of players that have played the game I have decided to take a more professional path to continue continuing the development of the game. - I 'am very dedicated to reforming all the content that has already been done. - Polishing all the flaws - Decided to Remove all the "unprofessional" content for the full game. - Reworked All the game History and lore. - From now I only want to introduce suitable content and that respects a considerable quality Steam post image Steam post image - I've focused on join to festivals to trying to talk with publishers or look ways to get money for introduce in the game, I got some donations that helped a lot in the first months of the game! really thanks to everyone for this.. - with all your donations and some extra money that I put from myself I was able to hire an excellent Russian artist in order to make all the concept art! can´t wait to show some of all this work! It is really amazing and respects all that feels of the old school horror games. I have looked at absolutely every stream of my game, and I have read the hundreds of suggestions that everyone has come up with
What changed
- Balance
Understanding, The Game changes
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