Full notes
Full Undershadows update
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What changed
- Gameplay
- Fixes
New Update for Undershadows:
A complete pause menu with a one-time tutorial has been added.
The second phase of the Mushroom King has been reworked. It's now much clearer where you have to click to move and dodge the falling rocks.
A bug in the second phase of the Mushroom King has been fixed, which caused a display error after being crushed, as well as an input error.
If you die for the first time in the second phase of the Mushroom King, the intro sequence will be shortened.
If you die for the first time in the third phase of the Mushroom King, the intro sequence will also be shortened.
A bug in the third phase of the Mushroom King has been fixed, where the mushrooms reacted incorrectly when clicked.
New words have been added to the Shadoole database.
What I am currently working on:
Continuing to adjust all texts so that they wait for player input.
Speeding up all sequences.
Adjusting all bosses so that after dying once in a specific phase, the action starts immediately without having to listen to the dialogues again.
Have a nice day/evening, ChelseaGrinEden
Source
Changelog.gg summarizes and formats this update. How we read updates.
