HomeGamesUpdatesPricingMethodology
Steam News29 December 20205y ago

UnderMine 1.1.1 | Hot Fixes

Bug Fixes Fixed a crash that could occur when loading a save file with an invalid familiar equipped Updated a few typos and misspellings in the localization database Fixed a rare crash that could occur if checking an En

In this update1

Full notes

Full UnderMine update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition1 change2 removals
  • Performance
  • UI and audio
  • Balance
  • Gameplay
  • Fixes
  • Compatibility
fixedBug FixesFixed a crash that could occur when loading a save file with an invalid familiar equipped
changedBug FixesUpdated a few typos and misspellings in the localization database
fixedBug FixesFixed a rare crash that could occur if checking an Entity’s validity on the same frame it was destroyed
fixedBug FixesFixed an input issue that would prevent you from moving if you took damage on a specific frame of the throwing animation
fixedBug FixesFixed a memory leak in the animated enemy portraits in the Journal
fixedBug FixesFixed an issue that would cause Core rooms to spawn in the Bog in Othermine

UnderMine changes

fixedFixed a crash that could occur when loading a save file with an invalid familiar equipped
changedUpdated a few typos and misspellings in the localization database
fixedFixed a rare crash that could occur if checking an Entity’s validity on the same frame it was destroyed
fixedFixed an input issue that would prevent you from moving if you took damage on a specific frame of the throwing animation
fixedFixed a memory leak in the animated enemy portraits in the Journal

Bug Fixes

  • Fixed a crash that could occur when loading a save file with an invalid familiar equipped

  • Updated a few typos and misspellings in the localization database

  • Fixed a rare crash that could occur if checking an Entity’s validity on the same frame it was destroyed

  • Fixed an input issue that would prevent you from moving if you took damage on a specific frame of the throwing animation

  • Fixed a memory leak in the animated enemy portraits in the Journal

  • Fixed an issue that would cause Core rooms to spawn in the Bog in Othermine

  • Fixed a problem with Helios Boots that would cause them to not ignite enemies

  • Fixed a problem with Goblin landmines that would cause them to plant duds that would not explode via proximity to the player

  • Disabled UI raycasting on the potion slot indicators which could cause them to show an invalid tooltip if moused over with no active potion

  • Tus now offers you Hot Cross Buns if no other relics are left in the pool

  • Fixed an issue that would cause the Queen’s Guards to still damage you, even though their spears were lowered

  • Poison Flower trap now scales its damage correctly in Othermine

  • The secret tribute fountain encounter can no longer spawn in Othermine

  • Fixed a performance issue with the Hayfever curse

  • (Linux, Mac) Fixed a text rendering problem that could cause text to stop rendering in parts of the UI

Source

Steam News / 29 December 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.