In this update4
Full notes
Full Undercrewed update
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Repeated intro
Greetings Captains!
What changed
- Gameplay
- UI and audio
- Performance
Undercrewed changes
I have just deployed 0.8.2.16 (called the Achievements-And-Fixes-And-Bugs-Oh-My update). Not only does it fix a huge number of bugs and provide a lot more onscreen help but Undercrewed now has Steam Achievements!
Steam Achievements
I have added the first batch of achievements into Undercrewed. There are some really fun and interesting achievements like finishing a level without adding shields to your spaceship. There will still be more achievements to come and I’m recording a bunch of stats that I will use in the future so you won’t lose any progress.
Developer Console
For a while there has been an extensive developer console in Undercrewed that allows you to edit almost anything on the fly (press ` to open it). I’ve put together a little guide to help people get the most out of it.
Undercrewed Developer Console Guide
Most substantial bugs:
Captain_Richard bug: You can get 5+ people in a lobby when two people play on the same computer
Hakimodo bug: When playing online its possible for the obj_elonsium_defender to get stuck
Faces on the win/lose screen could sometimes be wrong colour
Sound effect now plays when local players join the lobby
Rare crash in networking when you get gameover
Going back to the main menu sometimes (read: always) would forget what players were playing
Loads of the new levels don't have the popup that says what their score is so far
On the menu I now count number of crew rather than number of players, this was sometimes causing things to get out of align. (and some other bugs todo with this)
Sine wave gun has bigger shots so they are easier to see
Features
After a match there are new accomplishments that it will monitor and tell you who did the best
Enemies are far less likely to pathfind under your ship
Sounds alert / animation when the ship energy / hull is low
Some more / better help on the first level
Outline for things on your ship
On main menu some particles when new player joins
Very very minor improvements to how data is saved that might improve load times?
New sounds for some rooms (those rooms might not even be available
New / better information about how bots work on menu
You now select if you want bots on or not from the main menu
Made the first level a little shorter to speed things up a little
When you pause with a gamepad the cursor is right over the main menu button so it looks like that is the default button
Rail gun now uses energy
If an enemy dies when off the screen warp them closer so the debris floats onto the screen
Popup message when there are more than 5 people in a party
You can see a full list of all the changes on Trello: https://trello.com/b/pBixGPBN/undercrewed
Let me know if you have any problems (either with this update or anything else)
Lots of love > David Strachan
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