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Steam News11 November 20196y ago

New Level Added to Undercrewed

Greetings Captain! Over the weekend I launched a rather large content update. This includes a new level and also some changes to make enemy destruction slightly prettier.

Full notes

Full Undercrewed update

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Repeated intro

Greetings Captain!

What changed

1 fix4 additions2 changes1 removal
  • Gameplay
  • Fixes
addedOver the weekend I launched a rather large content update. This includes a new level and also some changes to make enemy destruction slightly prettier.
addedNew Tutorial Level
removedRemoved limit on the number of each room you can have
fixedFixed slowdown on some computers when destroying enemies
changedBug spawning two players into a ship when using gamepad
addedThis new level replaces the old tutorial level and is the first example of ground enemies and leaving your spacecraft. There will be more levels like this in the future and I will see from the feedback what works best on ground levels.

Undercrewed changes

addedOver the weekend I launched a rather large content update. This includes a new level and also some changes to make enemy destruction slightly prettier.
addedNew Tutorial Level
removedRemoved limit on the number of each room you can have
fixedFixed slowdown on some computers when destroying enemies
changedBug spawning two players into a ship when using gamepad

Over the weekend I launched a rather large content update. This includes a new level and also some changes to make enemy destruction slightly prettier.

Main Features:

  • New Tutorial Level

  • Extra rubble when damaging enemies (maybe too much?)

Changes:

  • Enemies that drop mines shouldn’t deploy when already under players ship

  • Removed limit on the number of each room you can have

  • Different room requirements for each level

  • Fixed slowdown on some computers when destroying enemies

  • Bug spawning two players into a ship when using gamepad

  • Many more changes

If you have problems connecting gamepads let me know, I made some swift changes in that area.

This new level replaces the old tutorial level and is the first example of ground enemies and leaving your spacecraft. There will be more levels like this in the future and I will see from the feedback what works best on ground levels.

When attacking enemies I’ve made some changes to the way they get damaged, this looks slightly more dramatic and also stops some of the slowdown that some players experienced.

Also in the last few weeks I have added many major features including twin stick controls for gamepads, colour blind options, better networking, better AI crew, and now unfortunately the AI doesn’t slide around the floor any more when it was dead (I know this game some people a good laugh).

For a full list of what I am working on every day I have a Trello account: https://trello.com/b/pBixGPBN/undercrewed

If you didn’t see it before you can see some of the features I am working on right now and their current progress:

If you haven't done so already it's very helpful for me if you could leave a review of the game. If you have any feedback you want to give or just chat there is a Discord here: https://discord.gg/zn8qQ3X

Love of love David Strachan

Source

Steam News / 11 November 2019

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