HomeGamesUpdatesPricingMethodology
Steam News1 April 20263mo ago

Update 1.2.0

Hello everyone! Thank you for your continued support of Under The Island. Today's patch is mostly focused on smaller fixes and QoL improvements.

Full notes

Full Under The Island update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

12 fixes5 additions2 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Performance
  • Maps
  • Fixes
changedThank you for your continued support of Under The Island. Today's patch is mostly focused on smaller fixes and QoL improvements. You can find the changelog below:
addedadded reward for 100%ing
addedadded progress tracker for completionists
addedadded borderless fullscreen as an option
addedadded that a player can catch fish with the left trigger button too
changedimproved controller and keyboard input detection

Under The Island changes

changedThank you for your continued support of Under The Island. Today's patch is mostly focused on smaller fixes and QoL improvements. You can find the changelog below:
addedadded reward for 100%ing
addedadded progress tracker for completionists
addedadded borderless fullscreen as an option
addedadded that a player can catch fish with the left trigger button too

Thank you for your continued support of Under The Island. Today's patch is mostly focused on smaller fixes and QoL improvements. You can find the changelog below:

  • added reward for 100%ing

  • added progress tracker for completionists

  • added borderless fullscreen as an option

  • added that a player can catch fish with the left trigger button too

  • re-balancing and changes to the monkey arcade mini game

  • adjustments to desert valley so that soft locked players can get unlocked.

  • improved controller and keyboard input detection

  • added solids to the big trees in the forest hidden clearing

  • fixed crash in the sawmill when you collide with the smallest piece of wood on the conveyor belt by running into the saw

  • fixed crash that rarely happened when you quit the snowboard mini game via menu

  • fixed a very rare bug that made one of dungeon 1s treasure chests to not be displayed on the map anymore

  • fixed a bug where the player can walk into the deep water in the save room before Big Barlu

  • made dirt and snowballs, that are there to fill holes, disappear after they being used.

  • fixed that some bird switches went back to inactive after you activated them -fixed a missing collisions on bran bran peak lowest level

  • fixed an jump-to-out-of-bounds bug in the pyramid dungeon

  • adjustments to dungeon 2 save room before boss to prevent soft-lock

  • fixed a crash that would occur during a wood-log-guy attack while a cut scene was played

  • fixed a bug that caused to reduce the items twice the price of an upgrade, when a player pressed to rapidly the accept button (upgrade shop)

  • fixed a soft-lock that can rarely happen to a player in the save room before the second boss of the game, where the turtle puzzle doesn't work anymore

  • fixed an out of bounds bug in the escape sequence of the old mines collapse room

  • fixed a soft-lock in the sleep chamber mini dungeon in the forest swamp area

  • fixed that the player would lose a bomb- or treat bag upgrade when he obtains the upgrade without the fitting bag

We hope you all continue to enjoy the game!

Source

Steam News / 1 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.