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Steam News15 April 20262mo ago

🎉 Patch Update Live Now + Next Update Preview

👋 Hi everyone! We’ve been listening closely to your feedback and have just released a new patch to improve your experience. We also want to take a moment to share some of our plans for the next updates.

Full notes

Full Under the Disco Lights - 80's Bar Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes2 additions4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Store
  • UI and audio
added👋 Hi everyone!We’ve been listening closely to your feedback and have just released a new patch to improve your experience. We also want to take a moment to share some of our plans for the next updates.
changed✨ ImprovementsImproved early-game balance for a smoother opening experience.
changed✨ ImprovementsImproved NPC drink requests by spawning the required bottles, ingredients, and containers for story orders.
changed✨ ImprovementsAdjusted trash bin behavior to make trash collection and disposal more reliable. You can now also change equipment while carrying trash.
fixed✅ FixesFixed the jukebox tutorial interfering with the record holder by moving the trigger away from the interaction area.
fixed✅ FixesFixed an issue where the game over flow could fail to display correctly and leave the game in a broken state.

👋 Hi everyone!

We’ve been listening closely to your feedback and have just released a new patch to improve your experience. We also want to take a moment to share some of our plans for the next updates.

🛠️ Patch Notes

✨ Improvements

  • Improved early-game balance for a smoother opening experience.

  • Improved NPC drink requests by spawning the required bottles, ingredients, and containers for story orders.

  • Adjusted trash bin behavior to make trash collection and disposal more reliable. You can now also change equipment while carrying trash.

✅ Fixes

  • Fixed the jukebox tutorial interfering with the record holder by moving the trigger away from the interaction area.

  • Fixed an issue where the game over flow could fail to display correctly and leave the game in a broken state.

  • Fixed a progression issue where the game could get stuck after naming your bar.

  • Fixed table wiping so camera movement is disabled during the interaction for more consistent control.

  • Fixed mismatched market pricing so the displayed cost now matches the actual purchase amount.

  • Fixed the key binding interface. You can now change your binds properly.

  • Fixed an incorrect soda bottle liquid assignment that used Honey Syrup data.

  • Fixed Pirate Tea not showing its recipe information correctly.

🔮 What’s Next?

Our next update will cover a complete tutorial overhaul. Although the current tutorial gives the basics of the game, it doesn't represent the current version; we want to make the tutorial an integral part of the experience. We are planning an interactive tutorial sequence to give you a smoother starting experience.

We are aware that the game has many recipes and bottles, so we plan to add a "Recipe Book" to show the player what drinks are possible and what each drink requires.

Currently, for 16:10 screens, the UI goes off-screen, making it hard to follow the story. We will address this by implementing a resolution setting and anchoring the UI appropriately to the screen.

💙 Thank You

Thank you for your feedback, patience, and support. It helps us improve the game and shape future updates. We’ll keep sharing progress as we continue working on the next patch.

Source

Steam News / 15 April 2026

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