Full notes
Full Under Lock update
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What changed
- Gameplay
- UI and audio
- Balance
Fixes:
You can kill a monster with a katana.
From the abandoned school you can no longer fall out by opening the door.
The hospital can no longer fall out by opening the second exit door.
Now when you have a katana in your hands, when you aim at a suitable target, the cursor changes to a skull.
If at the start of the match, there is no monster among the players, the exit key will always spawn. Katana mode is now only available if there is a monster in the game.
The monster can no longer use levers.
Added options to the mouse axis inversion settings.
Added additional tips.
Redesigned text after victory or defeat.
At the level of a dark manor, the exit is illuminated with red smoke and light.
When the survivors enter the exit, a tooltip will appear showing how many players are leaving.
Increased speed while squatting.
Reduced the time players are highlighted after being detected by a monster.
The cooldown time for the Weeper ability - "I see everyone" has been increased.
Added languages - Polish, Czech, German. Thanks to Localizers!
Join to Discord channel: Steam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
