Hello employees! It is patch day for Under Contract and version 0.4.6 is ready to blow you away with our new enhancements to the base game formula!
In this update2
Full notes
Full Under Contract update
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Repeated intro
Hello employees! It is patch day for Under Contract and version 0.4.6 is ready to blow you away with our new enhancements to the base game formula!
What changed
0 fixes7 additions1 change0 removals
Gameplay
Events
Store
addedHello employees! It is patch day for Under Contract and version 0.4.6 is ready to blow you away with our new enhancements to the base game formula!
addedNew PowersEvery playable character in Under Contract now has the opportunity to level up and unlock a brand-new power gem! Here is how it works.
addedNew PowersGetting a new power will have you spinning on the roulette of possible combinations. Those current combinations are Yellow, Blue, Red, and Green color removal, Horizontal and Verticle line clear. We do plan to add more later once we get a better feel for the powers in the game. Things like a bomb gem, or something of the like.
addedNew PowersOnce unlocked, both new gems will begin appearing in the puzzle levels! We are still considering VS mode power gems, and if they even have a place in the game.
addedRush Mode for Hard DifficultyThe last big feature added to version 0.4.6 is the new Hard Mode conclusion system called Rush Mode. This will increase the speed of the line drops as you near the end of the level, increasing the pace at which you need to play. We felt that those who enjoy playing on the hardest difficulty did not really see much change to their gameplay as the pace at which experienced players can clear levels is staggering. We hope this makes it a little more enjoyable for those looking to challenge themselves!
addedRush Mode for Hard DifficultyThere were also a fair number of smaller fixes added in this patch, mostly focused on increasing load times based on the Unity video player which we use for transition animations.
Under Contract changes
addedHello employees! It is patch day for Under Contract and version 0.4.6 is ready to blow you away with our new enhancements to the base game formula!
addedEvery playable character in Under Contract now has the opportunity to level up and unlock a brand-new power gem! Here is how it works.
addedGetting a new power will have you spinning on the roulette of possible combinations. Those current combinations are Yellow, Blue, Red, and Green color removal, Horizontal and Verticle line clear. We do plan to add more later once we get a better feel for the powers in the game. Things like a bomb gem, or something of the like.
addedOnce unlocked, both new gems will begin appearing in the puzzle levels! We are still considering VS mode power gems, and if they even have a place in the game.
addedThe last big feature added to version 0.4.6 is the new Hard Mode conclusion system called Rush Mode. This will increase the speed of the line drops as you near the end of the level, increasing the pace at which you need to play. We felt that those who enjoy playing on the hardest difficulty did not really see much change to their gameplay as the pace at which experienced players can clear levels is staggering. We hope this makes it a little more enjoyable for those looking to challenge themselves!
New Powers
Every playable character in Under Contract now has the opportunity to level up and unlock a brand-new power gem! Here is how it works.
Every level you beat with your chosen companion gives them 10 experience points and 3 additional points for beating a level on Hard Difficulty.
To level up to level 2 with the chosen character you need to collect a total of 150 experience. Once you have enough that character on the party tab will be highlighted showing they are ready to level up.
Getting a new power will have you spinning on the roulette of possible combinations. Those current combinations are Yellow, Blue, Red, and Green color removal, Horizontal and Verticle line clear. We do plan to add more later once we get a better feel for the powers in the game. Things like a bomb gem, or something of the like.
Once unlocked, both new gems will begin appearing in the puzzle levels! We are still considering VS mode power gems, and if they even have a place in the game.
Rush Mode for Hard Difficulty
The last big feature added to version 0.4.6 is the new Hard Mode conclusion system called Rush Mode. This will increase the speed of the line drops as you near the end of the level, increasing the pace at which you need to play. We felt that those who enjoy playing on the hardest difficulty did not really see much change to their gameplay as the pace at which experienced players can clear levels is staggering. We hope this makes it a little more enjoyable for those looking to challenge themselves!
There were also a fair number of smaller fixes added in this patch, mostly focused on increasing load times based on the Unity video player which we use for transition animations.