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Full notes
Full Under a Rock update
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What changed
- Gameplay
- Maps
- Store
Under a Rock changes
The 30th of November has arrived, which means the time has come for us to share with you all what we teased a few weeks ago on social media. And that is our official announcement trailer!
We had the honor to showcase it for the first time during the PC Gaming Show and at the Xbox Comi-Con Brazil Showcase, and we feel incredibly happy they invited us to be part of the show.
In case you missed the trailer, or you want to rewatch it, you can check out our official trailer - it includes some additional gameplay footage - here:
Trailer Creation
It took a lot of hard work and several late-night brainstorming sessions from us dodos for this trailer to come to life, and we could not be happier with the result!
We would like to share with you some of the early stages of our creative process in the form of concept art that was created and used for the story board:
Publisher
We are also super excited to announce that we have partnered with Gameforge! We are thrilled about working with them and trust that having their support will help Under a Rock reach a broader audience.
Considering our team is only 5 dodos strong, we're really glad to have their assistance with the marketing and business side of creating and publishing a game, which will allow us to focus on what our top priority has always been: making the game as great as it can be!
With all of that said, we want to thank everyone for being a part of this journey.
We truly couldn't have gotten to this point without you all, and we cannot wait to show you more of what we have in store.
Source
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