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Steam News19 December 20256mo ago

Under a Desert Sun: Seekers of the Cursed Vessel - Patch Beta 3.96

This update continues polishing the first full release of the loot, inventory, and visual equipment systems.

Full notes

Full Under a Desert Sun: Seekers of the Cursed Vessel update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition9 changes0 removals
  • Compatibility
  • Balance
  • UI and audio
  • Gameplay
  • Fixes
changedThis update continues polishing the first full release of the loot, inventory, and visual equipment systems . Both beta and demo branches are still receiving updates so we can gather as much feedback as possible while these systems settle. If you notice anything odd, please report it here or on Discord — it helps a lot.
added🌟 Elemental Damage – Gameplay & Visual ExpansionElemental damage now has clearer effects and a much stronger identity:
changed🌟 Elemental Damage – Gameplay & Visual ExpansionBurn Increased damage with stronger, fitting fire visuals
changed🌟 Elemental Damage – Gameplay & Visual ExpansionFrost Slows enemies and shatters them into ice on death
changed🌟 Elemental Damage – Gameplay & Visual ExpansionArcane Triggers magical burst damage (visual + impact)
changed🌟 Elemental Damage – Gameplay & Visual ExpansionPoison Applies damage over time

This update continues polishing the first full release of the loot, inventory, and visual equipment systems. Both beta and demo branches are still receiving updates so we can gather as much feedback as possible while these systems settle. If you notice anything odd, please report it here or on Discord — it helps a lot.

🌟 Elemental Damage – Gameplay & Visual Expansion

Elemental damage now has clearer effects and a much stronger identity:

  • Burn Increased damage with stronger, fitting fire visuals

  • Frost Slows enemies and shatters them into ice on death

  • Arcane Triggers magical burst damage (visual + impact)

  • Poison Applies damage over time

  • Lightning Chains between nearby enemies on successful hits

These changes make elemental choices far more readable, tactical, and impactful in combat.

🧰 Improvements & Additions

⚙️ Settings & Presets (Ongoing Work)

  • Started a rework of the settings menu to support clear, user-friendly presets

  • Includes groundwork for graphics presets, with a Steam Deck–focused preset planned

  • This is one of the prerequisites for pursuing a Steam Deck Verified badge

🐛 Bug Fixes

  • Fixed an edge case where equipping multiple identical weapons with different elements would always apply the first weapon’s element

  • Fixed scroll-related bugs

  • Fixed the level-up panel occasionally getting stuck

  • Fixed crawler enemies missing emerge particle effects

  • Fixed ghost soldiers being damaged by the player’s own special weapon

  • Fixed an inventory bug where players could no longer slot all three weapon slots

  • Fixed a rare issue where items could be slotted into inventory slots not intended for that item type

  • Various small menu and UI quirks cleaned up for smoother interaction

🎭 Visual & Presentation Improvements

  • Character now switches to a dedicated idle pose while in menus, improving inventory readability

  • Additional polish to menu transitions and character presentation

🧪 Testing Call

These systems are complex and still actively evolving. If you want to help test upcoming content and stability fixes, beta testers are very welcome.

👉 Join the Discord or DM me directly 🔗 Discord:

https://discord.gg/g5fK7Df

Source

Steam News / 19 December 2025

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