In this update3
Full notes
Full Undeadly update
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What changed
- Balance
- Fixes
- Store
Undeadly changes
Hi there
I've released a small update to address some feedback since the launch. I've receive a ton of feedback, with some people drawing attention to bugs and common pain points. Thanks for this support!
New Support Ability: Focus
Listen closely and try to locate any potential nearby threats. When a survivor does this, the approximate locations of threats will be revealed in a short radius.
This is useful for approaching areas with limited visibility.
Focus costs 1 ability token and is available in low tier workshops, so it is a very accessible ability.
The 'scavenger' preset survivor starts the game with this ability.
New Support Ability: Prepare
Ends the survivor's turn. One action point is spent preparing. After that, any remaining action points will be transferred to the next turn.
Useful for tactically distributing your actions - there are often situations where you can wait a turn but will require more action points the next turn.
Prepare costs 2 ability tokens and is available in medium tier workshops.
Remaining Patch Notes
[Balance] Study durations in the Library are now fixed at 12 turns [14]. They no longer increase for subsequent library sessions, whereas previously they got longer for each time the survivor studied.
[Bug] Fixed a bug which would prevent a save loading during the World Storm.
[Bug] Fixed a bug where the auto-repair shop would be inaccessible because the barricade could not be reached.
[Bug] Fixed a bug where the scavenging abilities in the ability tree showed information for communicator abilities.
[Balance] Abilities token costs reduced for most expensive abilities. This is to encourage more class hybridisation.
Marksman - Ability Token Cost [3]
Overkill - Ability Token Cost [2]
Overkill - Action Point Cost [2]
Sweeper - Ability Token Cost [2]
Expert Engineering - Ability Token Cost [3]
Projects Complete Faster - Ability Token Cost [3]
Expert Healing - Ability Token Cost [3]
Faster Healing - Ability Token Cost [3]
Advanced Leadership - Ability Token Cost [3]
Communicator - Action Point Cost [2]
[Balance] Buffed the Armour Shredding ammo payload
Increased the armour shredding effect [70%]
Increased the damage dealt to unarmoured zombies [85%]
Thanks ːsteamthumbsupː Ryan
Source
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