Full notes
Full Undead Night Crew update
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What changed
- Gameplay
- Store
Undead Night Crew changes
The Undead Night Crew demo has been updated for Steam Next Fest with some major changes to how a round plays out!
New Round Goal The objective has been redefined — activate all the alarms to attract the Alpha Zombie before time runs out, or a massive horde will come for you. Alarms have been reworked too: stay within their proximity to charge them, which is what draws in the abnormal zombie.
New Unlock System Complete achievements to unlock new Managers, crew members, and equipment. You can customize your loadout for each round through toggleable crew members and items.
New Interactables
Weapon Vending Machine — upgrade your crew members' weapons mid-run.
Porta Potty — choose a crew member to join your crew.
Manager & Crew Updates
Managers now have more clearly defined skills.
Crews can now level up via the Level Up Vending Machine, which interacts with Manager skills.
Meta Progression & Clauses
Meta progression currency is now earned progressively, even on a game over.
The Clause system has changed — Clauses now act as a multiplier on the meta progression currency earned during missions.
New Clause: A Subterranean Zombie will hunt you.
Jump into the updated demo now during Steam Next Fest, and let us know what you think!
If you're enjoying the demo, dropping a quick review on the store page genuinely helps us out — it's one of the biggest ways Steam decides which games to show to new players, and every bit of feedback helps us keep improving Undead Night Crew. 🧟
Source
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