Hello Directors! Thank you again for your continued support and feedback. We're happy to announce that the second hotfix for Undead Inc. is now live!
Full notes
Full Undead Inc. update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes1 addition5 changes1 removal
Gameplay
Maps
Balance
UI and audio
Performance
Store
fixedHello Directors! Thank you again for your continued support and feedback. We're happy to announce that the second hotfix for Undead Inc. is now live!
changedSandbox Time map now unlocks correctly after finishing Your Own Monster
fixedFixed tutorial logic in Your Own Monster - Maintenance Staff will not run out of stamina - Fixed an issue with camera zooming during the sequence where Coleman fights the police
changedHovering over commands in the command menu will now move the highlighter and show the name of the command
addedAdded several Extraction improvements - If the Extraction slider is down and the Director is not in the Director's Office, the Director's Office has a Mission Highlight around it to clarify why the button can't be pressed - Fixed Extraction probability logic: Some Staff would never succeed in salvaging certain rooms - Extraction Suitcases are now more visible
removedRemoved the Mark/Unmark for Excavation command from Excavatables
Undead Inc. changes
fixedHello Directors! Thank you again for your continued support and feedback. We're happy to announce that the second hotfix for Undead Inc. is now live!
changedSandbox Time map now unlocks correctly after finishing Your Own Monster
fixedFixed tutorial logic in Your Own Monster - Maintenance Staff will not run out of stamina - Fixed an issue with camera zooming during the sequence where Coleman fights the police
changedHovering over commands in the command menu will now move the highlighter and show the name of the command
addedAdded several Extraction improvements - If the Extraction slider is down and the Director is not in the Director's Office, the Director's Office has a Mission Highlight around it to clarify why the button can't be pressed - Fixed Extraction probability logic: Some Staff would never succeed in salvaging certain rooms - Extraction Suitcases are now more visible
Hello Directors! Thank you again for your continued support and feedback. We're happy to announce that the second hotfix for Undead Inc. is now live!
Here's what's contained in this patch:
Sandbox Time map now unlocks correctly after finishing Your Own Monster
Fixed tutorial logic in Your Own Monster - Maintenance Staff will not run out of stamina - Fixed an issue with camera zooming during the sequence where Coleman fights the police
Hovering over commands in the command menu will now move the highlighter and show the name of the command
Added several Extraction improvements - If the Extraction slider is down and the Director is not in the Director's Office, the Director's Office has a Mission Highlight around it to clarify why the button can't be pressed - Fixed Extraction probability logic: Some Staff would never succeed in salvaging certain rooms - Extraction Suitcases are now more visible
Removed the Mark/Unmark for Excavation command from Excavatables
Stamina cost of "passive work" (i.e. idling in rooms, waiting for patients) cut in half.