Full notes
Full Uncrashed : FPV Drone Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
- Performance
New environment
Train your precision piloting skills in this new environment, where the buildings and gaps will inspire the best freestylers.
Track editor
Several improvements to the map editor:
Added the ability to group objects for easier selection and movement. Use ctrl-G and alt-G by default
These groups can be saved and shared on the workshop as blocks.
Add a feature to directly change the appearance of objects with the new texture bar at the bottom of the screen.
New textures on some objects
Race Improvements
Infinite Race mode now available. Many of you asked for it! Fly without interruptions to beat the fastest lap time.
Delta Time at Checkpoints: See your time difference compared to the race leader.
Double Reset now places you at the last valid gate.
Added a dedicated Restart Race button for quick retries.
New Races added on : Horizon Sanatorium Riviera Unit Roadtrip Mountain - Hangar Stadium Monster Truck
Camera & Sound
Switch between FPV, Third Person, and Line of Sight (LOS) views ("C" by default).
New spectator camera modes : FPV, Third Person, and Gimbal (dual operator) Cam.
Press TAB to show/hide the HUD for a cleaner view.
Updated drone sound, now featuring samples recorded from an Action2.
Other updates
Right-click a player’s name to: Add them as a Steam friend Kick them (host only) Spectate their drone
Optimized performance on Urban Bando.
Slight adjustments to analog signal loss visuals.
Improved performance of the Track Editor on macOS.
Fixed collision issues at map borders.
Updated Chinese localization.
Source
Changelog.gg summarizes and formats this update. How we read updates.
