What changed
0 fixes0 additions3 changes0 removals
- Gameplay
- UI and audio
- Performance
changedHi all, we just updated the default branch with these changes (most of which have been available on the TEST branch):
changedMAGNIFICATION (Graphics setting)We've often heard that the graphics appear small on certain screens such as high-res laptop/desktop screens or for those who prefer to sit far from their screen. For those players we now provide a graphics setting to magnify the whole game window, making everything bigger. You access it through the Options panel in the game menu, then restart. Seen in this image: For a high-res laptop screen, we suggest setting it to 1.25X magnification. See more information in the Screen Resolution post.
changedOTHER FIXESImproved eating: Characters will now select food items with a nutrient distribution that more closely matches the need. Also, they will now choose additional food items if needed in order to fill up completely. -Fixed a crash that happened if Steam doesn't initialize correctly. Now, the game will work, but without new Steam achievements being logged. In this case a warning message is now shown on the title screen. -Made a bug fix so that characters trapped on islands now have a better chance of escaping -Added a timer for hauling tasks that can give precedence to those tasks that have been waiting for a long time. -Fixed an issue where characters would turn around and walk back to pick up a weapon after walking to an item that needed to be hauled. -Looking forward to your feedback. Happy holidays!
Unclaimed World changes
changedHi all, we just updated the default branch with these changes (most of which have been available on the TEST branch):
changedWe've often heard that the graphics appear small on certain screens such as high-res laptop/desktop screens or for those who prefer to sit far from their screen. For those players we now provide a graphics setting to magnify the whole game window, making everything bigger. You access it through the Options panel in the game menu, then restart. Seen in this image: For a high-res laptop screen, we suggest setting it to 1.25X magnification. See more information in the Screen Resolution post.
changedImproved eating: Characters will now select food items with a nutrient distribution that more closely matches the need. Also, they will now choose additional food items if needed in order to fill up completely. -Fixed a crash that happened if Steam doesn't initialize correctly. Now, the game will work, but without new Steam achievements being logged. In this case a warning message is now shown on the title screen. -Made a bug fix so that characters trapped on islands now have a better chance of escaping -Added a timer for hauling tasks that can give precedence to those tasks that have been waiting for a long time. -Fixed an issue where characters would turn around and walk back to pick up a weapon after walking to an item that needed to be hauled. -Looking forward to your feedback. Happy holidays!
Hi all, we just updated the default branch with these changes (most of which have been available on the TEST branch):
MAGNIFICATION (Graphics setting)
We've often heard that the graphics appear small on certain screens such as high-res laptop/desktop screens or for those who prefer to sit far from their screen. For those players we now provide a graphics setting to magnify the whole game window, making everything bigger. You access it through the Options panel in the game menu, then restart. Seen in this image: For a high-res laptop screen, we suggest setting it to 1.25X magnification. See more information in the Screen Resolution post.
OTHER FIXES
-Improved eating: Characters will now select food items with a nutrient distribution that more closely matches the need. Also, they will now choose additional food items if needed in order to fill up completely. -Fixed a crash that happened if Steam doesn't initialize correctly. Now, the game will work, but without new Steam achievements being logged. In this case a warning message is now shown on the title screen. -Made a bug fix so that characters trapped on islands now have a better chance of escaping -Added a timer for hauling tasks that can give precedence to those tasks that have been waiting for a long time. -Fixed an issue where characters would turn around and walk back to pick up a weapon after walking to an item that needed to be hauled. -Looking forward to your feedback. Happy holidays!