Full notes
Full Umbrella Corps update
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What changed
- Maps
- Fixes
- Gameplay
- UI and audio
- Balance
The following changes are planned for release on July 7:
New stage "The Mansion", available in One Life and Multi-Mission matches.
Fixed issues that could cause the game to freeze.
Improved matching (further updates to follow).
New addition to the interface. (Zombie Jammers are marked on dead players when available.)
Improved controls. (Rebalanced LT and RT firing sensitivity.)
Weapons rebalanced. (Brainer and Heated Brainer have been nerfed. Jammer Buster and Sensor Grenade now have a smaller area of effect, and fewer are provided.)
The overhead view after dying in a One Life match has been improved. (Enemy players are no longer visible unless one or more of the following applies: less than 1 min remaining, enemies that are firing, enemies affected by a Sensor Grenade, enemies with a charged Brainer, enemies performing special grapples.)
Respawns during a Multi-Mission match have been changed. (Respawn timer reduced, respawn invulnerability slightly lengthened.)
Explanation of the rules for One Life and Multi-Mission added. (The title of the match mode has been changed to the explanatory text.)
Tweaks to enemy AI (Cerberus weakened in One Life and Multi-Mission matches.)
Camera position improved.
Aiming system partially modified. (New options and stops added.)
Further fixes and improvements are planned. Please stay tuned!
Source
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