What changed
0 fixes2 additions3 changes0 removals
addedThe scenario system almost ready. But before we add story, we still want to adjust difficulty and game flow. We tend to make Umbraseal more friendly for beginner. So we divide difficulty to four level. The enemy in easier difficulty will shoot less bullets or be spawned in smaller group. In addition, we may replace level selection by more linear game flow to decrease play time in each stage.
changedFeatureadjust enemy hp by difficulty.
changedFeatureadjust map size by difficulty.
changedFeaturereduce boss stage phase by difficulty.
addedFeaturetown and library normal level add middle stage.
Umbraseal changes
addedThe scenario system almost ready. But before we add story, we still want to adjust difficulty and game flow. We tend to make Umbraseal more friendly for beginner. So we divide difficulty to four level. The enemy in easier difficulty will shoot less bullets or be spawned in smaller group. In addition, we may replace level selection by more linear game flow to decrease play time in each stage.
changedadjust enemy hp by difficulty.
changedadjust map size by difficulty.
changedreduce boss stage phase by difficulty.
addedtown and library normal level add middle stage.
The scenario system almost ready. But before we add story, we still want to adjust difficulty and game flow. We tend to make Umbraseal more friendly for beginner. So we divide difficulty to four level. The enemy in easier difficulty will shoot less bullets or be spawned in smaller group. In addition, we may replace level selection by more linear game flow to decrease play time in each stage.
Feature
adjust enemy hp by difficulty.
adjust seal number by difficulty.
adjust map size by difficulty.
adjust minion bullet pattern by difficulty.
reduce boss stage phase by difficulty.
adjust boss bullet pattern by difficulty.
town and library normal level add middle stage.
adjust enemy pack size by difficulty.
make all level available.