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Steam News5 November 20241y ago

No Man's Land remade

For a long time, I have been trying to find solutions on how to improve No Man's Land, as it is the game's biggest flaw due to how driven people get to try to explore it even when warned against doing so.

Full notes

Full Umbra Fields update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition1 change0 removals
  • Maps
  • Gameplay
changedUltimately the solution was to remake the map but smaller. Overall it's 6.5x smaller. (100x100 vs the original 255x255). It's the same size as each of the hub areas for the nations. This will make it much easier to navigate, with the minimap working fully and it's harder to get fully lost without any hope for finding anything.
addedThe original side quests and everything has been carried over and functions like intended. If you are in a current save in the original No Man's Land, your save won't be corrupted, leaving the area and going back will bring you to the new version. It won't impact any side quests in your save files either, as it will be a seamless transition.

Umbra Fields changes

changedUltimately the solution was to remake the map but smaller. Overall it's 6.5x smaller. (100x100 vs the original 255x255). It's the same size as each of the hub areas for the nations. This will make it much easier to navigate, with the minimap working fully and it's harder to get fully lost without any hope for finding anything.
addedThe original side quests and everything has been carried over and functions like intended. If you are in a current save in the original No Man's Land, your save won't be corrupted, leaving the area and going back will bring you to the new version. It won't impact any side quests in your save files either, as it will be a seamless transition.

For a long time, I have been trying to find solutions on how to improve No Man's Land, as it is the game's biggest flaw due to how driven people get to try to explore it even when warned against doing so. There was also the minimap that didn't want to function correctly in it no matter what.

Ultimately the solution was to remake the map but smaller. Overall it's 6.5x smaller. (100x100 vs the original 255x255). It's the same size as each of the hub areas for the nations. This will make it much easier to navigate, with the minimap working fully and it's harder to get fully lost without any hope for finding anything.

The original side quests and everything has been carried over and functions like intended. If you are in a current save in the original No Man's Land, your save won't be corrupted, leaving the area and going back will bring you to the new version. It won't impact any side quests in your save files either, as it will be a seamless transition.

I apologize it took this long, I was trying to find other solutions, but this ended up being the best fix overall.

Source

Steam News / 5 November 2024

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