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Steam News20 April 20262mo ago

v1.0.6

ULTRATAP has been out for nearly a week and we’re 6 updates deep in about as many days with more updates to come.

Full notes

Full ULTRATAP update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes5 additions6 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedULTRATAP has been out for nearly a week and we’re 6 updates deep in about as many days with more updates to come. I wanted to take some time to thank everyone who has supported ULTRATAP, who’s played, commented, left feedback, anything. It’s much appreciated. Future updates will include more bugfixes, QOL, as well as the anticipated ascension mode which functions like a new game+. More features are in the works but i’ll try not to spoil everything for now.
addedNew
addedadded a popup for quests in battle if you reach the goal amount
addednew setting to enable/disable damage info in battle
changedImprovements
changedhealth UI in battle now updates when max health is increased in battle
lifesteal upgrade costs32lifesteal upgrade costs decreased, nerfinvincibility upgrade23invincibility upgrade increased, buff

ULTRATAP changes

addedULTRATAP has been out for nearly a week and we’re 6 updates deep in about as many days with more updates to come. I wanted to take some time to thank everyone who has supported ULTRATAP, who’s played, commented, left feedback, anything. It’s much appreciated. Future updates will include more bugfixes, QOL, as well as the anticipated ascension mode which functions like a new game+. More features are in the works but i’ll try not to spoil everything for now.
addedNew
addedadded a popup for quests in battle if you reach the goal amount
addednew setting to enable/disable damage info in battle
changedImprovements

ULTRATAP has been out for nearly a week and we’re 6 updates deep in about as many days with more updates to come. I wanted to take some time to thank everyone who has supported ULTRATAP, who’s played, commented, left feedback, anything. It’s much appreciated. Future updates will include more bugfixes, QOL, as well as the anticipated ascension mode which functions like a new game+. More features are in the works but i’ll try not to spoil everything for now.

New

  • added a popup for quests in battle if you reach the goal amount

  • new setting to enable/disable damage info in battle

Improvements

  • health UI in battle now updates when max health is increased in battle

  • added notifications to the main menu when the top right button is toggled

  • adjusted various SFX and powerup volumes

  • decreased the lifesteal upgrade costs from 3 -> 2 to make the prestige upgrade more accessible

  • increased the invincibility upgrade from 2 -> 3 to balance the change

  • cleaned up settings UI

Fixes

  • fixed an issue where items would swap instead of being recycled when dragging items into the recycling pit from a long inventory

  • fixed some audio playlist issues

  • fixed the item auto merge upgrade and added its cost back

  • fixed an issue where item rarity textures were not correctly updating in the inventory

  • fixed an issue where locked items could still be recycled manually

  • fixed an issue where item merge SFX would still play if SFX was disabled

  • fixed a visual bug in mines

Source

Steam News / 20 April 2026

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