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- Ultimate Hunting®
Future Plans & Demo Update | 0.1009
Hello, We are releasing a small patch that should have a big impact on performance (at least I hope so). Besides performance, we did tweaks to animals' AI that will be rebuilt in the future. Changelog | Demo 0.1009 Perf…
Patch notes6 changesPerformanceMaps - Ultimate Hunting®
Demo is Out Now
You can jump in right away and experience the current demo version – and we’ve also prepared two additional builds especially for you. These extra versions let you explore even more mechanics, environments, and technica…
Store4 changesMapsGameplay - Ultimate Hunting®
Demo Release | February 20th, 2026
On February 20th, 2026, we’re releasing the Ultimate Hunting® Demo. This demo represents the current stage of development. It is not final, not fully polished, and not free of issues. You will encounter bugs. Some syste…
Store3 changesMaps - Ultimate Hunting®
Merry Christmas
Dear Community, As the year wraps up, we want to wish you peaceful holidays and a better New Year. Thank you for being here, for following the project, and for sticking with us even when things are quiet. This year, we…
Announcement1 changeGameplay - Ultimate Hunting®
Ultimate Hunting® - DevLog #5: Sounds
Hello everyone, Development is moving forward every day, step by step. Today, let’s talk about sounds and the important role they play in the game. Our team is small, so creating some elements takes us a bit more time.…
Store8 changesMapsUI/audio - Ultimate Hunting®
Ultimate Hunting® - DevLog #4: Gear Overview
DevLog #4 – In-Game Gear & Equipment Hey everyone, it’s Rafal here with another Ultimate Hunting DevLog! This time, we’re showcasing the gear that will make your hunts both strategic and fun. First and foremost, we’d li…
Store4 changesGameplayUI/audio - Ultimate Hunting®
DevLog #3: Animals
Hello and welcome to the 3rd DevLog for Ultimate Hunting! Today I will focus on our favorite topic—animals. Check out the video below! A quick confession, though: the excitement got the best of me, and my tongue was all…
Store3 changesBalanceGameplay - Ultimate Hunting®
DevLog #2: Random Antler Generation System
Hello! It's time for another devlog update! This one will be about the Random Antler Generation System (RAGS)! Check out the video here where Rafał (Raintek - one of our developers) talks about RAGS and what makes it so…
Patch notes2 changesGameplay - Ultimate Hunting®
Ultimate Hunting® - DevLog #1: How it started
Hello Everyone! My name is Rafał Jelonek, the producer and director of the game, who is also a hunter in private life. In this video, I will explain how the idea for the game came to be. Stay tuned, as we will return so…
Store3 changesFixGameplay - Ultimate Hunting®
Quick scope vs Full scope
Many of you asked if there is a full scope or told us that "you can't see anything with such a small scope view". Here is an explanation of scopes diff. In Ultimate Hunting you will be able to use scope in two modes. --…
Store1 change




