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Steam News21 November 201411y ago

Patch 1.01 HotFix is finally ready!

Hello Generals, Patch 1.01 had been brought back because of some technical issues but now it is live again! The hotfix includes the following: - Freezes cure for all systems.

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Hello Generals, Patch 1.01 had been brought back because of some technical issues but now it is live again! The hotfix includes the following: - Freezes cure for all systems. Please let us know if you anticipate any issue. - Morale balances so that it is resilient but not so stiff to result to frequent total annihilation of units. - AI improvements/Fine tunes. Repairs in some AI which were so defensive that they did not want to attack in some maps. - Fixes in targeting. Affects positively AI and auto-line management. - Further fixes in retreat direction. - Balanced artillery to do more reasonable damage from far distance and not so heavy from short distance. - Minor text fixes. - LoS max intensity increased to be more evident (You can configure in options the optimal intensity). Read the full changelog of v1.01 here: http://steamcommunity.com/games/306660/announcements/detail/132056593482281876 Waiting for your feedback in our forums: - Game-Labs Forum - Steam Forum . We hope you enjoy the game, The Game-Labs Team

What changed

1 fix0 additions0 changes0 removals
  • Maps
fixedHello Generals, Patch 1.01 had been brought back because of some technical issues but now it is live again! The hotfix includes the following: - Freezes cure for all systems. Please let us know if you anticipate any issue. - Morale balances so that it is resilient but not so stiff to result to frequent total annihilation of units. - AI improvements/Fine tunes. Repairs in some AI which were so defensive that they did not want to attack in some maps. - Fixes in targeting. Affects positively AI and auto-line management. - Further fixes in retreat direction. - Balanced artillery to do more reasonable damage from far distance and not so heavy from short distance. - Minor text fixes. - LoS max intensity increased to be more evident (You can configure in options the optimal intensity). Read the full changelog of v1.01 here: http://steamcommunity.com/games/306660/announcements/detail/132056593482281876 Waiting for your feedback in our forums: - Game-Labs Forum - Steam Forum . We hope you enjoy the game, The Game-Labs Team

Ultimate General: Gettysburg changes

fixedHello Generals, Patch 1.01 had been brought back because of some technical issues but now it is live again! The hotfix includes the following: - Freezes cure for all systems. Please let us know if you anticipate any issue. - Morale balances so that it is resilient but not so stiff to result to frequent total annihilation of units. - AI improvements/Fine tunes. Repairs in some AI which were so defensive that they did not want to attack in some maps. - Fixes in targeting. Affects positively AI and auto-line management. - Further fixes in retreat direction. - Balanced artillery to do more reasonable damage from far distance and not so heavy from short distance. - Minor text fixes. - LoS max intensity increased to be more evident (You can configure in options the optimal intensity). Read the full changelog of v1.01 here: http://steamcommunity.com/games/306660/announcements/detail/132056593482281876 Waiting for your feedback in our forums: - Game-Labs Forum - Steam Forum . We hope you enjoy the game, The Game-Labs Team

Source

Steam News / 21 November 2014

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