HomeGamesUpdatesPricingMethodology
Steam News13 March 20251y ago

Game Update | 1.25.03.12:3685

A bit of a comedy, but we managed to tame the stamina system. We are eager to hear your thoughts. It's up to adjusting, so if something is too easy/too hard, we now have an easy way to adjust that.

In this update1

Full notes

Full Ultimate Fishing® Simulator 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes0 removals
  • Balance
  • Gameplay
  • Fixes
addedA bit of a comedy, but we managed to tame the stamina system. We are eager to hear your thoughts. It's up to adjusting, so if something is too easy/too hard, we now have an easy way to adjust that. I wish we could have thought about it earlier!
addedAdded a faster swimming animation for fish during jumps and line tension.
changedRestored the fish stamina system with modifications to prevent fish from stopping abruptly while ensuring that larger fish become fatigued after a prolonged fight.
changedDisabled immediate fish pickup when their stamina is above zero (previously, if a fish attacked the lure close to the player, it could be picked up instantly).
fixedFixed various null reference issues.
fixedFixed white cubes appearing near the hook.

Ultimate Fishing® Simulator 2 changes

addedA bit of a comedy, but we managed to tame the stamina system. We are eager to hear your thoughts. It's up to adjusting, so if something is too easy/too hard, we now have an easy way to adjust that. I wish we could have thought about it earlier!
addedAdded a faster swimming animation for fish during jumps and line tension.
changedRestored the fish stamina system with modifications to prevent fish from stopping abruptly while ensuring that larger fish become fatigued after a prolonged fight.
changedDisabled immediate fish pickup when their stamina is above zero (previously, if a fish attacked the lure close to the player, it could be picked up instantly).
fixedFixed various null reference issues.

A bit of a comedy, but we managed to tame the stamina system. We are eager to hear your thoughts. It's up to adjusting, so if something is too easy/too hard, we now have an easy way to adjust that. I wish we could have thought about it earlier!

  • Added a faster swimming animation for fish during jumps and line tension.

  • Restored the fish stamina system with modifications to prevent fish from stopping abruptly while ensuring that larger fish become fatigued after a prolonged fight.

  • Disabled immediate fish pickup when their stamina is above zero (previously, if a fish attacked the lure close to the player, it could be picked up instantly).

  • Fixed various null reference issues.

  • Fixed white cubes appearing near the hook.

  • Fixed the fish pickup indicator appearing in the catch panel.

Regarding Fisher Online

There was a case between our games. Please be respectful of their game. They put a lot of hard work into their title, they have great fishing mechanics. There is no bad blood between us developers, and it should be the same between community users.

Keep it up.

Source

Steam News / 13 March 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.