Full notes
Full Ultimate Epic Battle Simulator 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone and Merry Christmas! We have a patch here for the holidays. Note that post new year will be a large content update. We wanted to get this patch out for the holidays since some pretty critical bugs have been fixed.
What changed
- Fixes
- Performance
- Gameplay
-Critical bug fixed which caused units to disappear when using multiple armies of the same mod unit in one battle. -Another critical bug fixed which caused GPU memory leaks when exiting back to main menu after battle. Often GPU memory remained after battle, this was a combination of chain reaction errors and a Unity engine bug. -Big improvements to hit boxes when fighting as a possessed unit. -Added inverse kinematics to more units for first person.
Merry Christmas everyone! We will see you all in the new year for a large content update!
Regards,
Brilliant Game Studios.
Source
Changelog.gg summarizes and formats this update. How we read updates.
