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Steam News15 March 20197y ago

03/14/2019 Updates

Hi all! Hope you have been enjoying Ultimate Coaster X so far!! I've released 2 updates in the past few days.

Full notes

Full Ultimate Coaster X update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions4 changes0 removals
  • Gameplay
  • Performance
  • UI and audio
addedHi all! Hope you have been enjoying Ultimate Coaster X so far!! I've released 2 updates in the past few days. They add:
changedSlight performance enhancements
changedSome startup crash fixes
addedRemap coaster editing control buttons (and add delete key to delete selected stuff)
changed"Recenter" button for VR mode
addedAdd Gerstlauer trains, staggerd B&M hyper trains, 4-across Intamin trains

Hi all! Hope you have been enjoying Ultimate Coaster X so far!! I've released 2 updates in the past few days. They add:

  • WASD camera controls (plus QERFTGYH for rotations, zooms, etc)

  • Slight performance enhancements

  • More graphical fidelity options that should allow the game to run smoother on older hardware

  • More demo coasters (a B&M Invert, a B&M Dive, and a ripoff of StormRunner @Hersheypark)

  • Clearer instructions for VR controls

  • Some startup crash fixes

  • Remap coaster editing control buttons (and add delete key to delete selected stuff)

  • "Recenter" button for VR mode

  • Export roller coaster models to .obj by riding them and pressing CTRL+SHIFT+E (ctrl+shift by itself will also toggle a debug menu, i probably should have mapped that to something else now lmao oops) (export directory is your windows user directory)

Roadmap to releasing 1.0:

  • Add Gerstlauer trains, staggerd B&M hyper trains, 4-across Intamin trains

  • Better SFX (this one will be tough)

  • Fix crashes (some peoples' games crash when they click "new" in the coaster window)

  • Add friction slider to roller coasters

  • Graphical fixes

  • B&M dive brakes sometimes appear to float above the track

  • B&M dive holding brake should be a chain

  • B&M hyper chain lifts should have a return channel (i may or may not be able to figure this out)

  • Intamin cables (hydraulic launches, cable lifts) sometimes glitch out

  • Improve wooden support generator

  • Water appears to glitch into the ground when zoomed out on some devices (im stumped on this one lmao, ive looked into it for hours)

Source

Steam News / 15 March 2019

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