Full notes
Full Ulia Chronicles update
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What changed
- Gameplay
- Performance
I’m excited to announce the release of Ulia Chronicles. The game is now available on Steam, and I can’t wait to hear your first impressions! On my side, I already have plenty of ideas for improvements, with the main goal being to complete the multiplayer mode. But for that, I need your help.
Since I’m developing this project alone, I lack the resources to carry out large-scale performance tests. I’ve always put a lot of focus on optimization, and I don’t want you to encounter performance issues during your multiplayer sessions.
You might rightfully wonder why I’m not launching the game in Early Access, given these challenges. To be honest, it’s for personal reasons that I chose this approach. I believe that all the core features I initially planned are now in place, and everything else is just a bonus. Another reason is that I prefer to stay cautious in my announcements to avoid making promises I might not be able to keep in the future.
Today, you can enjoy an old-school city builder with a campaign full of challenges. Whether you're a fan of city builders or just looking to discover a new universe, this game was designed to offer you an engaging experience.
Thank you all for your support, and enjoy your adventure in the world of Ulia!
Source
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