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Steam News6 May 20261mo ago

Starter Edition Expanded: New Content, Better Performance

Hello everyone! Today, we’ve released an update focused on improving the simulation systems, AI behavior and environmental systems. We’ve also read all your feedback and added new content. Read on to see what’s new!

In this update5

Full notes

Full Ukrainian Fight Drone Simulator (UFDS) - FPV drone simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

1 fix15 additions9 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Events
addedToday, we’ve released an update focused on improving the simulation systems, AI behavior and environmental systems. We’ve also read all your feedback and added new content. Read on to see what’s new!
addedInterface & UXAdded initial hardware calibration
addedInterface & UXAdded a notification widget warning when controller/gamepad inputs are not in the correct position before takeoff
addedInterface & UXMinimap is now available in a separate window
changedGameplayTraining mission on how to control the drone (Training Zero Missions)
addedGameplayAdded deadzone system for control axes

Ukrainian Fight Drone Simulator (UFDS) - FPV drone simulator changes

addedToday, we’ve released an update focused on improving the simulation systems, AI behavior and environmental systems. We’ve also read all your feedback and added new content. Read on to see what’s new!
addedAdded initial hardware calibration
addedAdded a notification widget warning when controller/gamepad inputs are not in the correct position before takeoff
addedMinimap is now available in a separate window
changedTraining mission on how to control the drone (Training Zero Missions)

Today, we’ve released an update focused on improving the simulation systems, AI behavior and environmental systems. We’ve also read all your feedback and added new content. Read on to see what’s new!

Interface & UX

  • Added initial hardware calibration

  • Added a notification widget warning when controller/gamepad inputs are not in the correct position before takeoff

  • Minimap is now available in a separate window

Gameplay

  • Training mission on how to control the drone (Training Zero Missions)

  • Added deadzone system for control axes

  • Implemented input lock during spawn: all inputs are blocked until the user returns to a safe default position

  • Improved AI logic and optimization

  • Expanded damage system for bots: they can now enter a “wounded” state

  • New cage armor (“grills”) for MT-LB and BTR-82

  • Battleground ModeIncreased difficulty. Event randomization added. Wave spawns are now random without a fixed pattern. New units added

Audio & Environment

  • Optimized vehicle and environmental audio systems

  • Updated visual and audio environment across maps

Progression

  • Leaderboard system reworked and now functions correctly

  • Score calculation system updated

Content

  • Interceptor courseadded an interceptor drone 1M-BA and a mission to intercept ZALA drones
  • New Racing course

  • New missions for destroying enemy UGVs (unmanned ground vehicles)

  • New racing drone: Dzmil

  • Racing music added

  • New firing effects for vehicles and infantry

  • Improved racing gate visuals

  • New rain screen effect

  • New environmental effects

We are currently working on stability and optimization, which should bring an additional +10–20 FPS.

We’re also working on multiplayer: building the foundation for future co-op and expanded scenarios to play with friends.

Source

Steam News / 6 May 2026

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