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Steam News13 March 20263mo ago

🛠️ Patch Notes → Version 0.0.33

Attention passengers! Welcome aboard! In the patch #0.0.33 We’ve been busy tightening bolts, clearing turbulence, and polishing up the cabin to make your flights smoother than ever.

Full notes

Full Uh Oh Airlines update

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What changed

19 fixes6 additions6 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Server
  • Balance
addedAttention passengers!Welcome aboard! In the patch #0.0.33 We’ve been busy tightening bolts, clearing turbulence, and polishing up the cabin to make your flights smoother than ever. This update brings a mix of improvements, fixes, and quality‑of‑life tweaks inspired directly by your feedback. Let’s dive into what’s new on today’s flight manifest.
removed✈️ GENERALPassengers should no longer wait at their seats if the cart is blocking the bathroom.
added✈️ GENERALAdded Dash to the Controls menu.
added✈️ GENERALAdded a Fire task to Day 1.
changed✈️ GENERALReduced Day 2 length from 2:00 to 1:30.
changed✈️ GENERALUpdated ragdoll recovery logic to help prevent passengers from getting stuck after recovering.
Day 2 length from 2:001Day 2 length from 2: increased, buffviolation point deductions5025violation point deductions decreased, nerf

Attention passengers!

Welcome aboard! In the patch #0.0.33 We’ve been busy tightening bolts, clearing turbulence, and polishing up the cabin to make your flights smoother than ever. This update brings a mix of improvements, fixes, and quality‑of‑life tweaks inspired directly by your feedback. Let’s dive into what’s new on today’s flight manifest.

✈️ GENERAL

  • Passengers should no longer wait at their seats if the cart is blocking the bathroom.

  • It is now impossible to lose requests on Day 1 and Day 2.

  • Added Dash to the Controls menu.

  • Added a Fire task to Day 1.

  • Reduced Day 2 length from 2:00 to 1:30.

  • Updated ragdoll recovery logic to help prevent passengers from getting stuck after recovering.

  • Fixed a bug where the main menu needed an extra controller click before it would activate.

  • It should now be easier to get luggage into the anticipated overhead bin.

🛜 NETWORKING

  • Rearranged the online lobby so the jetbridge is at the top and more visible.

  • You can now use the Start button to accept your code once entered.

  • Nut tin is now available in the lobby.

  • Fixed a bug where the game could soft‑lock if the client skipped the rearrange phase on Day 2 before the server accepted tutorial prompts.

  • Fixed a bug where the soft keyboard for the online session ID wasn’t focusable when using a controller.

  • Fixed a bug where clicking multiple times on a session could cause the online menu to get stuck on screen.

  • Added a “Paused at Host” notification for clients.

  • Fixed a bug where slow clients could be teleported to the top of the plane on load.

  • Fixed a bug where the session ID wasn’t being properly set by the soft keyboard, causing players to be booted back to the Join screen after entering a code.

  • Fixed a bug where clients couldn’t hear the passenger door‑opening siren.

👀 VISUAL

  • Cart not being put away should now be more clear.

  • Smoking VFX now triggers more often, making it more visible.

⚖️ BALANCE

  • Reduced capsule size slightly.

  • This should make it less likely for players to collide with each other and get slowed down.

  • Reduced violation point deductions from 50 → 25.

  • Reduced point requirements for Day 2.

  • You no longer get penalized for missing requests on Day 1 or Day 2.

🐛 BUG FIXES

  • Fixed a bug where two FAs could sit in the same seat.

  • Fixed a bug where the cart could be in the cart holder area but still trigger as “not put away.”

  • Fixed a bug where beach ball height would get set too high after pickup and put‑down.

  • Fixed a bug where Idle Break could interrupt other montages like the plane‑door‑opening animation.

  • Fixed a bug where the plane‑door‑opening animation wasn’t looping, causing passengers to stand at the boarding door.

  • Fixed a bug where there was no lose condition when passengers opened the boarding door.

  • Fixed a bug where luggage could sometimes not fall all the way to the ground and get stuck in the air.

  • Fixed a bug where passengers opening the boarding door while on fire caused the siren to stay stuck on.

  • Fixed a bug where the Just Right achievement wasn’t being granted.

  • Fixed a bug where the Explorer achievement wasn’t being granted.

  • Fixed a bug where

Thanks again for spending time with Uh Oh Airlines and sharing your feedback with us. Every report and suggestion helps us keep improving the experience for everyone on board. If you notice anything else or have more thoughts to share, feel free to stop by our Discord. We are always listening and doing our best to keep your flights running smoothly. Thank you for flying Uh Oh Airlines | Don't forget to join the community ✈️ Steam post image

Source

Steam News / 13 March 2026

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