Update log
Full UBOAT update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Compatibility
- Fixes
Dear captains,
There is a new patch available for update 2026.1. Changelog:
Type IX:
- Fix: Ensured compatibility of camouflages with the conning towers. - Fix: In existing saves, the issue with missing geometry under the stern loading hatch for loading torpedoes was still occurring. - Fix: Bearing display was frozen on the additional periscope in Type IXA.
Type VII:
- Fix: Resolved an issue with extra torpedo slots in the bow torpedo room in old saves. - Fix: Resolved an issue with two torpedoes visible on the sky in old saves.
Ships:
- Fix: Decreased evacuation thresholds on Dido-class, the crew was staying on the ship even when it was leaned quite a lot to the side.
Missions:
- Fix: If transmission from HQ after meeting Atlantis was not received in time in the Cape Town patrol, then the mission could become stuck. - Fix: If time compression was used at one point in the story in Enigma mission, then the screen could fully fade to black until escape was pressed.
General:
- Fix (regression of Patch 17): The captain was ordering to stop the engines when first goods were ordered in a port.
Yours, DWS
Source
