What changed
0 fixes2 additions5 changes0 removals
addedA new trailer and screenshots are available on the Steam page if you have not seen them yet and a complete press/media kit is available at https://uberlaufer.com/press-kit/
changedThe user manual has also been updated. You can check this out at https://manual.uberlaufer.com
addedNew StuffSome additional game features and mechanics have been added while waiting for the Early Access release to be ready.
changedSurrenderingIt is now possible for the player to surrender in the game. To surrender, drop anything you are holding and put your hands above your head. If you are being attacked by a guard he will stop. After a few seconds, the screen will start to fade out. You can abandon surrendering at any point, but as soon as you do a guard pointing his weapon at you will start shooting.
changedSurrenderingSurrendering is a risky play. There is a 10% chance you will die anyway which will end your game session. Each time your character surrenders the risk of dying increases greatly. If you survive surrendering you will be able to play the same dungeon layout again, but items and enemies will be respawned and randomized.
changedSurrenderingAny coins you collected will be lost from your first attempt. You keep the same health you had when surrendering, but you can buy perks before making a second attempt. Surrendering might be a good idea if you like the dungeon layout but made a mistake early in the game before getting a lot of credits. The familiarity with the dungeon may make escaping it easier the second time. This is also the only way currently to play the same dungeon twice, since they are randomly generated every game.
Uberlaufer changes
addedA new trailer and screenshots are available on the Steam page if you have not seen them yet and a complete press/media kit is available at https://uberlaufer.com/press-kit/
changedThe user manual has also been updated. You can check this out at https://manual.uberlaufer.com
addedSome additional game features and mechanics have been added while waiting for the Early Access release to be ready.
changedIt is now possible for the player to surrender in the game. To surrender, drop anything you are holding and put your hands above your head. If you are being attacked by a guard he will stop. After a few seconds, the screen will start to fade out. You can abandon surrendering at any point, but as soon as you do a guard pointing his weapon at you will start shooting.
changedSurrendering is a risky play. There is a 10% chance you will die anyway which will end your game session. Each time your character surrenders the risk of dying increases greatly. If you survive surrendering you will be able to play the same dungeon layout again, but items and enemies will be respawned and randomized.
I am happy to announce the Early Access version of the game will be released on November 19! Thanks for your support and patience!
A new trailer and screenshots are available on the Steam page if you have not seen them yet and a complete press/media kit is available at https://uberlaufer.com/press-kit/
The user manual has also been updated. You can check this out at https://manual.uberlaufer.com
New Stuff
Some additional game features and mechanics have been added while waiting for the Early Access release to be ready.
Surrendering
It is now possible for the player to surrender in the game. To surrender, drop anything you are holding and put your hands above your head. If you are being attacked by a guard he will stop. After a few seconds, the screen will start to fade out. You can abandon surrendering at any point, but as soon as you do a guard pointing his weapon at you will start shooting.
Surrendering is a risky play. There is a 10% chance you will die anyway which will end your game session. Each time your character surrenders the risk of dying increases greatly. If you survive surrendering you will be able to play the same dungeon layout again, but items and enemies will be respawned and randomized.
Any coins you collected will be lost from your first attempt. You keep the same health you had when surrendering, but you can buy perks before making a second attempt. Surrendering might be a good idea if you like the dungeon layout but made a mistake early in the game before getting a lot of credits. The familiarity with the dungeon may make escaping it easier the second time. This is also the only way currently to play the same dungeon twice, since they are randomly generated every game.
Damaging Air Raids
Once you clear ten dungeons, damaging air raids can occur. If you hear a bomb dropping, run to the nearest hiding spot to avoid damage from falling debris.
Character Profiles
Summaries about what happened to your character after their escape are now generated. Today these are somewhat random based on basic info for your character, but future versions will take into account how you played the game to build a personality profile.