Full notes
Full UAYEB: The Dry Land update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions1 change0 removals
- Gameplay
- Balance
changedUAYEB New Patch: Version 2.4 is available nowHello everyone, Games are not only made by developers but also by the players. Following on your comments there are big changes that have been made on this patch to improve the gameplay and the game quality:
fixedRelease notes:Bug Fixes: The changes of the screen resolution in the graphic settings now fixed. - Bug Fixes: The Exit Game option from the main menu has changed and is it closing correctly now. - Bug Fixes: The Exit Game option from the ingame menu has changed, it goes back to the main menu. It may still take some time to close on slower machines but it is closing and exiting Steam properly. - Price: The game price has been cut down. - Improvements: Objectives in the inventory are now updated with more informations of what to do. Especially at the beginning. - Improvements: The hunger and thirst levels are going down slower than before. You won't die as quickly as before. - Improvements: The stamina level is going down slower, and regenerate faster as before.You'll be able to run longer than before and to wait less time to rest. - Improvements: It is now two times faster as before to dig with the pickaxe. - Improvements: It is now two times faster as before to unlock a door. - Improvements: It is now two times faster as before to sleep. - Improvements: It is now two times faster as before to craft anything. - Improvements: You need far less carbon to craft the lockpicks. - Improvements: You need half less carbon to craft the car. - Improvements: You have more chances to gather more crafting resources: Iron = random number between 5 to 20 Carbon = random number between 5 to 20 Lead = random number between 10 to 20 Sulfur = random number between 5 to 20 Cables = random number between 2 to 10 Solar Cells = random number between 1 to 4 Cloth = random number between 10 to 25 Cotton = random number between 5 to 20 Peppermint = random number between 5 to 20 White willow = random number between 5 to 20 To support the game and make a recommendation, please post a Review with thumb up, on the main page: Main page For ideas and suggestions please create new discutions so we can deal with each separatly on the forum: Forum Many thanks.
UAYEB: The Dry Land changes
changedHello everyone, Games are not only made by developers but also by the players. Following on your comments there are big changes that have been made on this patch to improve the gameplay and the game quality:
fixedBug Fixes: The changes of the screen resolution in the graphic settings now fixed. - Bug Fixes: The Exit Game option from the main menu has changed and is it closing correctly now. - Bug Fixes: The Exit Game option from the ingame menu has changed, it goes back to the main menu. It may still take some time to close on slower machines but it is closing and exiting Steam properly. - Price: The game price has been cut down. - Improvements: Objectives in the inventory are now updated with more informations of what to do. Especially at the beginning. - Improvements: The hunger and thirst levels are going down slower than before. You won't die as quickly as before. - Improvements: The stamina level is going down slower, and regenerate faster as before.You'll be able to run longer than before and to wait less time to rest. - Improvements: It is now two times faster as before to dig with the pickaxe. - Improvements: It is now two times faster as before to unlock a door. - Improvements: It is now two times faster as before to sleep. - Improvements: It is now two times faster as before to craft anything. - Improvements: You need far less carbon to craft the lockpicks. - Improvements: You need half less carbon to craft the car. - Improvements: You have more chances to gather more crafting resources: Iron = random number between 5 to 20 Carbon = random number between 5 to 20 Lead = random number between 10 to 20 Sulfur = random number between 5 to 20 Cables = random number between 2 to 10 Solar Cells = random number between 1 to 4 Cloth = random number between 10 to 25 Cotton = random number between 5 to 20 Peppermint = random number between 5 to 20 White willow = random number between 5 to 20 To support the game and make a recommendation, please post a Review with thumb up, on the main page: Main page For ideas and suggestions please create new discutions so we can deal with each separatly on the forum: Forum Many thanks.
UAYEB New Patch: Version 2.4 is available now
Hello everyone, Games are not only made by developers but also by the players. Following on your comments there are big changes that have been made on this patch to improve the gameplay and the game quality:
Release notes:
- Bug FixesThe changes of the screen resolution in the graphic settings now fixed. - Bug Fixes: The Exit Game option from the main menu has changed and is it closing correctly now. - Bug Fixes: The Exit Game option from the ingame menu has changed, it goes back to the main menu. It may still take some time to close on slower machines but it is closing and exiting Steam properly. - Price: The game price has been cut down. - Improvements: Objectives in the inventory are now updated with more informations of what to do. Especially at the beginning. - Improvements: The hunger and thirst levels are going down slower than before. You won't die as quickly as before. - Improvements: The stamina level is going down slower, and regenerate faster as before.You'll be able to run longer than before and to wait less time to rest. - Improvements: It is now two times faster as before to dig with the pickaxe. - Improvements: It is now two times faster as before to unlock a door. - Improvements: It is now two times faster as before to sleep. - Improvements: It is now two times faster as before to craft anything. - Improvements: You need far less carbon to craft the lockpicks. - Improvements: You need half less carbon to craft the car. - Improvements: You have more chances to gather more crafting resources: Iron = random number between 5 to 20 Carbon = random number between 5 to 20 Lead = random number between 10 to 20 Sulfur = random number between 5 to 20 Cables = random number between 2 to 10 Solar Cells = random number between 1 to 4 Cloth = random number between 10 to 25 Cotton = random number between 5 to 20 Peppermint = random number between 5 to 20 White willow = random number between 5 to 20 To support the game and make a recommendation, please post a Review with thumb up, on the main page: Main page For ideas and suggestions please create new discutions so we can deal with each separatly on the forum: Forum Many thanks.
Source
Changelog.gg summarizes and formats this update. How we read updates.
