Full notes
Full UAL: Universal AIM League update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Maps
addedThe new gamemodes name are: Moving labyrinth, Moving walls, Dummy straff, Double cube, Wall flick, Target move, UpDown labyrinth, Target damage - Now when you hit someone you tag him, so the player is slower when hited - No more arena system because there is not enough player for it, arena system was when you win in matchamking you go to arena 2 and you was losing/wining 2 times more mmr - A new map, the others has been removed, new maps will come soon
UAL: Universal AIM League changes
addedThe new gamemodes name are: Moving labyrinth, Moving walls, Dummy straff, Double cube, Wall flick, Target move, UpDown labyrinth, Target damage - Now when you hit someone you tag him, so the player is slower when hited - No more arena system because there is not enough player for it, arena system was when you win in matchamking you go to arena 2 and you was losing/wining 2 times more mmr - A new map, the others has been removed, new maps will come soon
- The new gamemodes name areMoving labyrinth, Moving walls, Dummy straff, Double cube, Wall flick, Target move, UpDown labyrinth, Target damage - Now when you hit someone you tag him, so the player is slower when hited - No more arena system because there is not enough player for it, arena system was when you win in matchamking you go to arena 2 and you was losing/wining 2 times more mmr - A new map, the others has been removed, new maps will come soon
Source
Changelog.gg summarizes and formats this update. How we read updates.
