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Full Tyrant's Blessing update
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What changed
- Maps
Tyrant's Blessing changes
Hi everyone. This month we’ve been focusing on adding more levels and more interesting events to the island of Tyberia. Previously, the only playable units were heroes and pets acquired during missions, but we recently decided to make certain NPCs with unique skills playable as well. So this month we’ve added a few of these new units on certain maps. But take good care of them! If they die during combat, they’ll rise as undead and turn against you.
Holding the Line
These Tyberian cannoneers are protecting their village with powerful artillery. The cannons are usable as long as they have an adjacent operator. Artillery units are immobile, and enemies will target them as well, so be sure to protect them.
Blow 'em Away!
In addition to the cannon, we also created a mortar unit. The mortar is more flexible, and can attack in any direction, very useful for pulling your units out of the fire.
Minefield
The undead army has planted landmines in this zone. Heroes entering these tiles will trigger an explosion, but pets are immune. Use this to your advantage and you might even blow up your enemies.
Unit deployment
During playtesting, we realized some tiles have an advantage over others. For example, you might always land adjacent to rocks and bushes. To add a little challenge, we manually configure the available deployment positions for each map.
Thank you all for your support throughout developement! Please make sure to wishlist the game while you're here on the Steam page. If you want to join the community, feel free to join our Discord or follow us on Twitter!
Source
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