The demo for Tyrannical Chickens is now available! This is my first post about the game, but it won't be my last.
Full notes
Full Tyrannical Chickens update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions2 changes0 removals
Gameplay
Store
Maps
addedThe demo for Tyrannical Chickens is now available! This is my first post about the game, but it won't be my last. Now that I've actually got something up I suddenly have the urge to talk all about it, who'd have thought...
changedPlay it on Steam here: https://store.steampowered.com/app/2427220/Tyrannical_Chickens/
changedYou run around killing hordes of chickens with silly guns and melee weapons. You can also upgrade every gun into a more powerful version - again, a throwback to the COD zombies games.
addedAt the moment there are ten guns in total, with plans to add a lot more in the final game. If there was a unique selling point to the game, its the weapons. I've tried to make them as fun and weird as possible. You've got a gun that swears when it shoots, another who's bullets bounce, and a ray gun (yes, you get it, I've played call of duty) - but this one shoots stingrays as bullets.
addedThe map is a static map, with lots of tight corridors and obstacles. I want to add and improve the decorations in the game, but for the most part, the map is going to stay as it is (famous last words, I'm sure...).
Tyrannical Chickens changes
addedThe demo for Tyrannical Chickens is now available! This is my first post about the game, but it won't be my last. Now that I've actually got something up I suddenly have the urge to talk all about it, who'd have thought...
changedPlay it on Steam here: https://store.steampowered.com/app/2427220/Tyrannical_Chickens/
changedYou run around killing hordes of chickens with silly guns and melee weapons. You can also upgrade every gun into a more powerful version - again, a throwback to the COD zombies games.
addedAt the moment there are ten guns in total, with plans to add a lot more in the final game. If there was a unique selling point to the game, its the weapons. I've tried to make them as fun and weird as possible. You've got a gun that swears when it shoots, another who's bullets bounce, and a ray gun (yes, you get it, I've played call of duty) - but this one shoots stingrays as bullets.
addedThe map is a static map, with lots of tight corridors and obstacles. I want to add and improve the decorations in the game, but for the most part, the map is going to stay as it is (famous last words, I'm sure...).
The demo for Tyrannical Chickens is now available! This is my first post about the game, but it won't be my last. Now that I've actually got something up I suddenly have the urge to talk all about it, who'd have thought...
The game is a shooter that takes a lot of influence from zombie games - the original Black Ops Zombies in particular. It was originally going to be called Nazi Chickens, but it's hard enough as it is to get your game seen by people, let alone when 50% of its name is going to be picked up and dumped by any and every social media filter.
You run around killing hordes of chickens with silly guns and melee weapons. You can also upgrade every gun into a more powerful version - again, a throwback to the COD zombies games.
At the moment there are ten guns in total, with plans to add a lot more in the final game. If there was a unique selling point to the game, its the weapons. I've tried to make them as fun and weird as possible. You've got a gun that swears when it shoots, another who's bullets bounce, and a ray gun (yes, you get it, I've played call of duty) - but this one shoots stingrays as bullets.
The map is a static map, with lots of tight corridors and obstacles. I want to add and improve the decorations in the game, but for the most part, the map is going to stay as it is (famous last words, I'm sure...).
Things that aren't in the game yet, but will be, include:
Bosses
Power ups
More guns
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