In this update2
Full notes
Full Tyr update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
Tyr changes
Thanks to our community, we're going for our longest playtest in Tyr to-date. This next one will run for a full week.
We’re playtesting Tyr starting May 30th, 2026, at 10:00 AM PT and running until June 6th at 6:00 PM PT.
This is a 7-day playtest. Start and end times in your timezone are below.
| Timezone | Start Time | End Time |
|---|---|---|
| Pacific Time (PT) | 10:00 AM (May 30) | 06:00 PM (June 6) |
| Eastern Time (ET) | 01:00 PM (May 30) | 09:00 PM (June 6) |
| UTC / GMT | 05:00 PM (May 30) | 01:00 AM (June 7) |
| Paris/Berlin (CEST) | 07:00 PM (May 30) | 03:00 AM (June 7) |
| Singapore/China (SGT/CST) | 01:00 AM (May 31) | 09:00 AM (June 7) |
| Tokyo (JST) | 02:00 AM (May 31) | 10:00 AM (June 7) |
| Sydney (AEST) | 03:00 AM (May 31) | 11:00 AM (June 7) |
| Auckland (NZST) | 05:00 AM (May 31) | 01:00 PM (June 7) |
How to join...
If you're not already a playtester for Tyr, you’ve got two ways in:
Request access on Steam - It's random, but we admit players in growing waves ahead of each playtest.
Ask for an invite in our Discord - Our community has access to invites that provide instant playtest admission.
Hope to see you on the battlefield.Steam post image 🫡
Source
Changelog.gg summarizes and formats this update. How we read updates.
