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Steam News30 January 20266mo ago

Tyr January '26 Newsletter: New Maps and a New Trailer

Greetings, and welcome to the January '26 edition of the Tyr newsletter. In case you missed it, we released a gameplay overview trailer this week.

In this update3

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Greetings, and welcome to the January '26 edition of the Tyr newsletter. In case you missed it, we released a gameplay overview trailer this week.

What changed

0 fixes2 additions7 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
changedGreetings, and welcome to the January '26 edition of the Tyr newsletter. In case you missed it, we released a gameplay overview trailer this week.
addedIn this month's newsletter, we'll discuss the next playtest, touch on what's changed, and share our new bi-weekly dev update video series.
changedWhen's the next playtest?We've recently increased our playtest cadence to twice per month, and we're running them for longer sessions than we have in the past. In the coming months, we'll increase playtest frequency and length even further.
changedWhat's new in the playtest?This weekend's playtest will feature a pile of balance changes, two freshly arted maps, a UI slider to help players find a HUD scale that makes them happy, and more.
changedWhat's new in the playtest?You can see both maps and their current art level in the (spoiler alert) dev update video below.
changedWhat's new in the playtest?And here's a look at my personal preference for UI settings, with the HUD scaled down to 80% of normal and the minimap at 90% of normal. You'll be able to scale the HUD and map independently if you prefer a smaller HUD but a larger minimap.

Tyr changes

changedGreetings, and welcome to the January '26 edition of the Tyr newsletter. In case you missed it, we released a gameplay overview trailer this week.
addedIn this month's newsletter, we'll discuss the next playtest, touch on what's changed, and share our new bi-weekly dev update video series.
changedWe've recently increased our playtest cadence to twice per month, and we're running them for longer sessions than we have in the past. In the coming months, we'll increase playtest frequency and length even further.
changedThis weekend's playtest will feature a pile of balance changes, two freshly arted maps, a UI slider to help players find a HUD scale that makes them happy, and more.
changedYou can see both maps and their current art level in the (spoiler alert) dev update video below.

In this month's newsletter, we'll discuss the next playtest, touch on what's changed, and share our new bi-weekly dev update video series.

Let's begin.

When's the next playtest?

We'll playtest Tyr this weekend on Saturday, January 31st, at 3pm ET. The playtest will run for four hours.

You can request an invite to our private playtest community here: https://stoke.firstlook.gg.

We've recently increased our playtest cadence to twice per month, and we're running them for longer sessions than we have in the past. In the coming months, we'll increase playtest frequency and length even further.

What's new in the playtest?

This weekend's playtest will feature a pile of balance changes, two freshly arted maps, a UI slider to help players find a HUD scale that makes them happy, and more.

You can see both maps and their current art level in the (spoiler alert) dev update video below.

And here's a look at my personal preference for UI settings, with the HUD scaled down to 80% of normal and the minimap at 90% of normal. You'll be able to scale the HUD and map independently if you prefer a smaller HUD but a larger minimap.

If you're a playtester and you'd like to know more about what's been updated ahead of this playtest, you'll find the complete patch notes on our Discord.

Introducing bi-weekly Tyr dev update videos...

Finally, to give you more frequent, closer looks at what we're building in Tyr, we're introducing a bi-weekly (every two weeks, not twice per week) dev update video series. We've posted the first edition today, and you'll find it here. 👇

That's it for this month's newsletter. We'll see you on the battlefield. 🫡

If you haven't yet, be sure to add Tyr to your wishlist.

Tyr

Source

Steam News / 30 January 2026

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