Full notes
Full TypInc. update
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What changed
- Balance
- Gameplay
TypInc. changes
Not right up actually but here's a sneak peak of what I've been working on.
With the addition of Boss Days the gameplay might become a bit difficult as the player proceeds in game. In order to balance that, the penalty on Streak loss is altered as shown in the screen shot. This is all subject to testing and I might alter few things along the way.
Most of these things were not originally planned and I can't thank enough the community here for all of the great ideas and suggestions.
I've planned some Legendary and Rare perks(cards) that will make the game play interesting and to balance the game.
Can't wait for you guys to try it. Part of it will be added to Demo as well. I don't want to spoil the fun by sharing all of the details at the same time I have this urge to keep talking about it.
Thank you so much for trying the Demo. And a huge thanks to the community for everything.
A little trivia. Would you like to guess what "Time Travel" Perk will do?
Source
Changelog.gg summarizes and formats this update. How we read updates.
