HomeGamesUpdatesPricingMethodology
Steam News21 December 20258mo ago

Patch 0.1.2 Released

Greetings Pilots! Patch 0.1.2 has been released on Friday. Below is a summary of changes: Breaking Change Methods for bot actions that take one or more ticks to execute, like move_to(), fire(), extract() and activate()/

In this update2

Full notes

Full Typhon: Bot vs Bot update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Pilots!

What changed

4 fixes1 addition1 change0 removals
  • Balance
  • Fixes
  • Gameplay
addedBreaking ChangeMethods for bot actions that take one or more ticks to execute, like move_to(), fire(), extract() and activate()/deploy() are now blocking -- they will block until the action completes and also, if applicable, until the cooldown expires. Non-blocking versions of these methods have been introduced, named begin_move_to(), begin_fire(), begin_extract() and begin_activate()/begin_deploy() which keep the original functionality and offer more flexibility. In-game codex and online documentation have been updated. More details on synchronous vs asynchronous methods here .
fixedBugfixesfixed freezing in the text editor
fixedBugfixesfixed horizontal scrolling in text editor
fixedBugfixesfixed cloaking device range
fixedBugfixesfixed some minor issues with the minimap
changedBugfixeshangar improvements

Typhon: Bot vs Bot changes

addedMethods for bot actions that take one or more ticks to execute, like move_to(), fire(), extract() and activate()/deploy() are now blocking -- they will block until the action completes and also, if applicable, until the cooldown expires. Non-blocking versions of these methods have been introduced, named begin_move_to(), begin_fire(), begin_extract() and begin_activate()/begin_deploy() which keep the original functionality and offer more flexibility. In-game codex and online documentation have been updated. More details on synchronous vs asynchronous methods here .
fixedfixed freezing in the text editor
fixedfixed horizontal scrolling in text editor
fixedfixed cloaking device range
fixedfixed some minor issues with the minimap

Patch 0.1.2 has been released on Friday. Below is a summary of changes:

Breaking Change

Methods for bot actions that take one or more ticks to execute, like move_to(), fire(), extract() and activate()/deploy() are now blocking -- they will block until the action completes and also, if applicable, until the cooldown expires. Non-blocking versions of these methods have been introduced, named begin_move_to(), begin_fire(), begin_extract() and begin_activate()/begin_deploy() which keep the original functionality and offer more flexibility. In-game codex and online documentation have been updated. More details on synchronous vs asynchronous methods here.

Bugfixes

  • fixed freezing in the text editor

  • fixed horizontal scrolling in text editor

  • fixed cloaking device range

  • fixed some minor issues with the minimap

  • hangar improvements

  • updates for mission 6 and 10

  • eliminated loading screen after the title screen

Happy coding!

Source

Steam News / 21 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.